Homebrew Cynogryphon Species Details

Half eagle and half dog/wolf, the cynogryphon isn't often heard of. Its other name is chamrosh, bringing to mind a four-leaf clover.

Cynogryphons are smaller than other griffons, perhaps even the smallest. Despite their small size they are extremely strong and can often out lift even griffins.

Cynogryphons are also known as Sky-Hounds and are said to be a lesser diety's gift to dragon slayers because of their ability to heal quickly and track anything. The also have enough strength in their jaws to crush through almost anything. Extremely intelligent these creatures are extremely quick and terribly ferocious. It is also said that like some griffons and dragons they can communicate with human via telepathy.

These creatures are excellent at adapting to any enviorment but prefer high mountains and outcroppings because they can see any predators (which are few) coming to them. These creatures have also been known to help stranded people in the mountains but always remain just out of reach. The most stories about them occur in Native American and Celtics lore though usually just in passing.

Cynogryphon Traits

All Cynogryphon are born with inexonerable traits that set them apart from other species.

Ability Score Increases

When determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.

The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You’re free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.

Languages

Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign.

Creature Type

You are a Humanoid.

Size

You are Medium or Small. You choose the size when you select this race.

Speed

Your walking speed is 30 feet.

Darkvision

You can see in dim light within 60 feet of yourself as if it were bright light and in darkness as if it were dim light. 

Flight

Thanks to your wings, you have a flying speed equal to your walking speed. You can’t use this flying speed if you’re wearing medium or heavy armor.

Talons

You have talons that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.

Blessed Blood

Your very blood is blessed by the heavens. When you roll a 1 or 2 on any Hit Die you spend at the end of a short rest, you can reroll the die and must use the new roll.

Telepathy

You can send telepathic messages to any creature you can see within 30 feet of you. You don’t need to share a language with the creature for it to understand these messages, but it must be able to understand at least one language to comprehend them.

Previous Versions

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