Homebrew Ancient Species Details
Ancients originate from a long forgotten kingdom, made to be servants of the king. They are artificial souls made of magic, locked into a crude humanoid figure of natural materials. In the center of their head, an orb of concentrated magic rests, acting as a phylactery for them, using its magic to protect its physical form. Ancients are unable to prevent this, and thus it weakens the phylactery inside of them.
Ability Score Increase. Your Constitution score increases by 2, and your Intelligence score increases by 1.
Age. Ancients do not age.
Alignment. Ancients are usually lawful and try to solve disputes in civil ways, although are willing to fight if the need arises
Size. Your size is Medium. Ancients tend to be 5 to 6 feet tall.
Speed. You have a walking speed of 20. You are unable to Swim or Climb.
Ancient Traits
You are made of Magic and Earth, allowing you to endure much more than others.Sturdy
Your stone body allows you to endure much more than others. You may swap a Dex save you must make with a Con save. This can be done once per Short or Long Rest. You have a unarmored AC of 11+Con Modifier.
Enchanted
You are a being of pure magic, making you both stronger and weaker.
- Gain a cantrip of your choice. This doesn't have to be from your class.
- You have 5 Feet of Truesight, and 20 Feet of Dark Vision
- You cannot see past 60 feet.
- If Dispel Magic is casted on you, you will be stunned until the end of your next turn, as you need to recharge yourself. A Counter spell can be used in reaction to anything you do to stop that action.
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