Homebrew Firbolg (Adapted from 2E) Species Details

Firbolgs are reclusive race of giant-kin who typically prefer to avoid contact with other races. They are both the most intelligent and the most powerful of the giant-kin.

Giants Among Men

Firbolgs resemble giant humans, with men typically having great, thick beards. Their skin is thick and tough and their hair, though it comes in many colors, is usually either red or blond and worn long.

A firbolg's voice is deep and smooth, and they tend to roll their consonants when speaking.

Their Own Way

Firbolgs have rejected the ordning, the customary social order amongst giants and giant-kin, and prefer to exercise free will by using a system called "the code". This was conceived in ancient times, although its exact origins had been lost, and a written copy is usually required to be carried by all firbolgs, but the exact implementation varies from one community to the next. It promotes the idea that the tribe is the most important aspect and supersedes the individual. Actions are more important than relatives or heritage.

If "the code" is breached, a firbolg might be enslaved within their own tribe or banished completely, although transgressions are uncommon. The implications of "the code" means that firbolgs will treat all intelligent creatures as equals, and thus they do not exhibit the same superior attitude that other giants and giant-kin display.

Firbolg (Adapted from 2E) Traits

Your firbolg character has the following racial traits.

Natural Armor

When you aren't wearing armor, your AC is 13 + your Constitution modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Shapechanger

When you reach 5th level, as an action, you change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex. You can also adjust your height between Large and Medium. You can make yourself appear as a Giant, Elf, Half-Elf, or Human, though none of your game statistics change. You must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren't changed by this trait.
You stay in the new form for up to a number of hours equal to your proficiency bonus, all at once or in increments of 1 hour. Once you use this trait, you can't use it again until you finish a long rest.

Tell No Lies

Any Charisma (Deception) check you make is at disadvantage. When you tell a malicious lie, you take a xd6 psychic damage, with x being your proficiency bonus.

Ability Score Increase

Your Strength score increases by 2 and your Constitution score increases by 2.

Age

Giantkin have long lifespans. A firbolg reaches adulthood around 30, and the oldest of them can live for 500 years.

Alignment

Firbolgs enjoy quiet time in the woods, in harmony with nature. The forests are sacred to them and symbolize the heart of the earth and the adaptability of life. They see themselves as the forests' caretakers. Firbolgs are typically Good or Neutral.

Size

Firbolgs are between 9 and 12 feet tall and weigh between 400 and 800 pounds. Your size is Large.

Speed

Your base walking speed is 35 feet.

Giant

Your creature type is Giant, rather than Humanoid.

Natural Athlete

You have proficiency in Athletics.

Sense Magic

You can sense magic within 10 feet of you at will. This trait otherwise works like the detect magic spell but isn't itself magical.

Languages

You can speak, read, and write Common and Giant, and one other language of your choice.

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