Homebrew Bortle Species Details

Dortles are the offsprig of a mad mage and his obsession to creature perfect beings, however while Dortles are creations they are able to breed but have a extremely low birth-rate.

Creating Your Character

At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.

Ability Score Increases

When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.

Languages

Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The player's handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.

Creature Type

Monstrosity

Life Span

The lifespan of a Dortle as these creatures are created by a mad mage who had a fascination with mixing creature together.

Height and Weight

The Dortle size can be from 5ft to 7ft large as they are all different.

Bortle Traits

As a Dortle, you have the following racial traits.

Creature Type

You are a Monstrous

Size

You are Medium or Small. You choose the size when you select this race.

Speed

Your walking speed is 30 feet.

Shell wings

You have Shell wings that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier bludgeoning damage normal for an unarmed strike.

Hold Breath

You can hold your breath for up to 1 hour.

Natural Armor

Your shell provides you a base AC of 16 (your Dexterity modifier doesn’t affect this number). You can’t wear light, medium, or heavy armor, but if you are using a shield, you can apply the shield’s bonus as normal.

Nature’s Intuition

Thanks to your mystical connection to nature, you gain proficiency with one of the following skills of your choice: Animal Handling, Medicine, Nature, Perception, Stealth, or Survival.

Shell Roll

As a action your shell wings cover your entire body in a ball, which will move into a fast spin, this will propel you forward in a destructive path as you spin and roll past most things in your path dealing 4d8 bludgeoning damage.

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