Homebrew Ghost of christmas in training Species Details
Although you may know the very famous Christmas story with the ghost of Christmas past, present, and future, you may not know that there are many ghosts of Christmas as the future is constantly changing, and the gift is always gone too soon. So what do these ghosts do before they scare the living daylights out of people? Well, they were people like you and me, but they had such a strong Christmas spirit that they helped others in their death, but most of them don't know how to do that as they don't remember their life in the living world, so they help Santa with any tasks he has to help rekindle there Christmas spirit.
Ghosts of Christmas have been around as long as Christmas has and can live for thousands of years. The only thing that can kill them is if they lose their Christmas spirit if they have finished their task or if they are fatly injured by something that can not experience the Christmas spirit.
Ghost of christmas in training Traits
Your ghost character has a variety of natural abilities, the result of thousands of years of ghost refinement.floating
most if not all ghosts tend to be always floating as they don't need to walk this grants you the ability to fly
Intagibility in training
You have the ability to go through walls or any solid object most of the time you have to roll a constitution saving throw dc 15 if you fail you run into the wall and take 1d4 bludgeoning damage.
Ability Score Increase
Your Dexterity score increases by 2.
Age
Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old.
Size
Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Keen Senses
You have proficiency in the Perception skill.
Ghost Ancestry
You have advantage on saving throws against being frightened, and magic can’t put you to sleep.
Trance
Ghosts don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Languages
You can speak, read, and write Common and Elvish. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires.
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