Homebrew Bake-danuki Species Details

A demon that has escaped from the underworld, Bake-danuki are tricky creatures. Though they have the ability to alter their shape, it's incredibly taxing on them to do it, they enjoy taking the form of raccoon-like creatures. They're able to walk on their hind legs, appearing almost like a small humanoid creature. In terms of demon heirarchy though, they are often viewed as the lowest of the low, assuming anyone had even heard of them.

Because their demonic powers are restrained upon entering the mortal plain, most Bake-danuki desire methods to remove this restraint. The most frequent method is by consuming mortal souls, their main source of power. The souls must be obtained through a fair trade though, it cannot be stolen or taken via force. The Bake-danuki are not against using manipulation and deceptive or charismatic actions to con the souls from beings though.

Their exploitation of the mortal law is all in favor to their charisma, knowing the ups and downs of the art of trade, making them vicious competitors. They remain largely anonymous due to their reputation (rather, their lack thereof), only adding to their shady background.

Bake-danuki Traits

Is it a raccoon? Is it a demon? Turns out it's both!

Darkvision

Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

 

Bake-danuki Cunning

You have advantage on all IntelligenceWisdom, and Charisma saving throws against magic.

 

Reclusive Nature

You have proficiency in the Stealth skill.

 

Bake-danuki Guile

You know the Vicious Mockery cantrip.

 

Languages

You can speak, read, and write Common and Sylvan.

 

Soul Devour

Anytime a soul is attained, it is soon after consumed. The consumption of a mortal soul has a plethora of benefits to a Demon. A soul can be exchanged for either; 1 levels worth of Exp, or anything else your DM deems fair.

 

Ability Score Increase

Dexterity and Charisma score increases by 2, and your Constitution score increases by 1.

 

 

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