Homebrew Dragora Species Details

Living in damp caverns and forests, these creatures stir up a lot of mystery 

They are cultists, refugees, guards, and explorers, their camps functioning as gathering points where they gather and do who knows what.

Treasure and Trust 

Like dragons, they love to hoard. Causing them to be mistrusted by others, 

CAve Wanderers

Nowhere are the dragora more comfortable than in caves. They can spend their whole lives in caves. In battle, they prove strong and tough fighters, climbing with remarkable speed and grace, jumping off rocks to lash opponents with weapons or talons before turning and climbing back up.

Once inside a cave, dragora leaves the caves with reluctance, they can climb for days or months, stopping only to pick up treasure and drink before climbing back onto the wall. Those that make it out find themselves confused and tired as their weak legs can't take them very far.

Dragonic Mannerisms

Many dragora talk with growls, a dragora might become frustrated with people who do not under stand what their growls mean.

They find it hard not to pluck the treasure and bring it back to their settlement to beautify it. A Dragora who spends years among other races can learn to inhibit these impulses.

Homelands

Most dragora live with their dragonborn cousins. Dragora are not accepted in the modern World of Dragons, so they find and live/hide with dragonborns or other Ddagora.

Once tribes of dragora settle in an area, they share a hunting territory that extends across an area up to 200 miles surrounding their cave, with each tribe hunting in the lands nearest to their colony, ranging farther should game become scarce.

A typical colony consists of one large, tipi that can hold about 20 dragora families made of woven vines and cave moss. The best climber acts as leader with the support of a healer. 

Many dragora are not accepted in the World of Dragons, but if your dragora has a noble or different backround where they are wealthy. They do not have to be shunnd

 

Aarakocra Names

As with much of their speech, dragora names include growls, grunts, and huffs to the point that other peoples have a difficult time pronouncing them. When interacting with other races dragora may use nicknames gained from people they meet or shortened forms of their full names.

An aarakocra of either gender may have one of these short names: Aira, Aeeegra, Aur, Dawl, Earl, Heehk, Ikki, Kleeck, Oar, Obis, Quaif, Qugriff, Salleek, Urraag, or Zea. 

DRAGORA BACKGROUNDS

Backgrounds that are most appropriate for aarakocra include the outlander, the hermit, and the criminal.

The small colonies of dragora are open but remote, and many dragora move away from their colonies at maturity. In the World of Dragons, more than a few dozen dragora move away from the homes of their families. They usually turn out to be barbarians or fighters, constantly tanking and testing traps for their friends.

Dragora Traits

As an dragora, you have certain traits in common with your people. Being able to climb at high speeds and dig starting at 1st level is exceptionally effective in certain circumstances and exceedingly dangerous in others. As a result, playing an dragora requires special consideration by your DM.

Alignment

Most aarakocra are good and rarely choose sides when it comes to law and chaos. Tribal leaders and warriors might be lawful, while explorers and adventurers might tend toward chaotic.

Size

Aarakocra are about 5 feet tall. They have thin, lightweight bodies that weigh between 80 and 100 pounds. Your size is Medium.

Speed

Your base walking speed is 25 feet.

Talons

Your talons are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Languages

You can speak, read, and write Common, Aarakocra, and Auran.