Homebrew Equilibrium Species Details

A Godlike being blessed with spectral energy and cursed with dark magic. 

Ability: switch between a light and a dark form

IN LIGHT FORM:

Deal 1d4 extra radiant damage with all attacks to undeads. damage increases to 1d6 at lv5, 1d8 at lv 10, 1d10 at lv15, and 1d12 at lv20

Light wave ability: Fires a stunning beam that deals 2d6 radiant damage and gives the targets for one turn. deals damage to all enemies in a 5 by 120ft line. damage increases to 4d6 at lv3, 5d8 at lv10, and 6d8 at lv20. can only be used once per long rest

Heal aura ability: passively restore 5% hp of any ally within 5ft of you

Gain the ability to use the ether blade in light mode.

IN DARK FORM:

Deal 1d4 extra necrotic damage with all attacks to creatures of darkness and undeads. damage increases to 1d6 at lv5, 1d8 at lv 10, 1d10 at lv15, and 1d12 at lv20

Dark missile ability: Fires a barrage of rockets that deals 2d6 necrotic damage and curses the targets for one turn. deals damage to all enemies in a 60 ft radius. damage increases to 4d6 at lv3, 5d8 at lv10, and 8d8 at lv20. can only be used once per long rest

Lifesteal Ability: gain hitpoints equal to 25% if all damage dealt.

Gain the ability to use the ether blade in light mode.

Although the Equilibrium is a Godlike being, they are made of fragile energy and so strength and constitution caps at 13, plus they take and extra 1d10 radiant damage in dark mode and 1d10 necrotic damage in light form.

 

 

Equilibrium Traits

There are none

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