Homebrew Woven Species Details

Frankenstein

Woven Traits

All woven share similar traits given by their creators

Construct Being

You were created, not born, and as such don't function as other humanoids, represented by the following traits. 

  • you have resistance to lightning damage
  • you are immune to disease
  • you don't need to eat, drink, or breath.
  • you don't need to sleep and don't suffer the effects of exhaustion due to lack of rest. and magic cant put you to sleep.

Golem's Rest

When you take a long rest, you must spend at least 4 hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn't render you unconscious, and you can see and hear as normal. 

Powerful build

you count as one size larger when determining your carrying capacity and the weight you can push, drag, and lift.

Easy Repair

A creature can use tinkers tools on you as if it were a healing kit.

Fear of Fire

Whenever you are subjected to fire damage you must make a wisdom saving throw. The DC is equal to to the fire damage you taken, on a failed saving throw you become frightened by the source of the fire until the end of your next turn. 

Obedient

you have disadvantage on saving throws against being charmed.

Grafted Augmentations

All woven are different, especially in that the parts you were built from giving you unique characteristics, chose two of the following traits.

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