Homebrew Cthulhu's Starspawn Species Details

Cthulhu's Starspawn look similar to a Mind Flayer, however, these eldritch abominations are different entirely. For one, they have more tentacles than your average mind flayer, secondly, they have a wingspan of about 10 feet, and these can be used in a variety of different ways. Cthulhu's Starspawn are 9 feet tall on average, and they lack the cyonic power of the mind flayers. Instead, they get magic from Cthulhu, but do have free will...

Cthulhu's Starspawn Traits

Any enemone who looks upon a starspawn must make a charisma save against being frightened.

Eldritch Terror

This trait forces all who look at your character to make a constitution save against being frightened. This is because all who look at Cthulhu go mad, so I took that down a peg into "being Frightened," this may seem overpowered, but this trait scares off most people you try to talk to, including party members, friendly NPC's, and anyone you try to ally with. 

Aquatic in Nature

Because of their relation to Cthulhu, Starspawn are covered in a thick mucus, and must submerge themselves in water once every week. This mucus also makes them vary slippery, giving them permanent disadvantage during ability checks.

Cosmic power

Shoot a Beam of energy drained from the life force of another, deals 2d20 damage. Usable once every 3 long rests

Tentacular grapple

Grab one enemy. do 1d8 damage using your spiked suction-cups

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