Homebrew Dire Werebear Species Details

Werebears take the starting appearance of a normal human(or elf), but have physical similarities and traits of a bear. From the elbows down, thick pelt-like fur grows, and turns from a hand into a large Bear's paw. They have stripes of fur growing down their backs(thicker for males, less for females), large, round ears atop their heads, and large bear-like feet from the knees, down.

They tend to have sharp teeth, bright colored eyes, and human noses that exceeds the normal size. Thin, soft stripes of fur also grow down their cheeks and chins, and sometimes will extend and grown down their necks in lines.

Dire Werebear Traits

Your young and mighty Werebear character has the following traits.

Alignment

Werebears tend toward neutrality, being more focused on survival, domination, and and territory. Just the thoughts of personal freedom can drive Werebears toward chaotic alignments.

Ability Score Increase

Your Strength score increases by 2, and your Dexterity score increases by 1.

Age

Due to their dominant human Gene, Werebears slightly faster than humans, both physically and emotionally, reaching young adulthood at age 15. They rarely live to be more than 110 years old.

Size

Werebears surprisingly range from 4 to almost 7 feet tall. Your size is Medium.

Speed

Your base walking speed is 30 feet. When resorting to walking, running, or sprinting on all fours, your Speed is increased to 50 feet.

Darkvision

You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Were Senses

You have proficiency with the Perception skill. Your tough but sensitive sense of touch give you the ability of Tremorsense.

Beasting

As a bonus action, you can assume the appearance of your bestial heritage. This transformation lasts for 10 minutes, until you die, or until you revert to your normal appearance as a bonus action. When you shift, you gain temporary hit points equal to your level + your Constitution modifier (minimum of 1 temporary hit point).

Once you shift, you can’t do so again until you finish a short or long rest.

Languages

You can speak, read, and write Common.

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