Homebrew Aos Sidhe Species Details
The Aos Si or Aos Sidhe are inherently magical beings due to their relation to the Tuatha Dé Dannun who drew their magic directly from the goddes Danu. After humans colonised Ireland the Aos Si retreated to their mounds or the Overworld rumoured to exist parallel to the mortal realm but invisible to any other creatures. These fairies preferred to make their houses in loches and woods marking their territory with mushroom circles. They are known to be particularly deceptive making deals with misleading wording or tricking mortals into inviting them into their spaces or giving them their names so they can use that power against them. Aos Si are extremely superstitious and formal and are easily offended by people not harbouring the same customs and traditions as them.
Aos Sidhe Traits
MagicDark vision
You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Fae Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Trance
Aos Si don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Languages
You can speak, read, and write common, celestial, and sylvan
Ability score increase
+2 to wisdom
Speed
Your base walking speed is 30
Glamour
As a bonus action you can slip into the overworld becoming invisible for one minute or until, you attack, interact with any objects or until your next turn. After slipping into the overworld you must make a dc 10 wisdom save to determine whether or not you remain aware of your surroundings whilst invisible, if you fail the check you are blinded and deafened for the duration of the invisibility and your surroundings are replaced by that of the overworld. This ability can only be used once per long rest.
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