Homebrew Eldrazi Species Details

The Eldrazi are abominations of the realms, with multiple shades of bright colors, such as blue, red and purple. Depending on the titan they came from, they could have many suckerless tentacles, have eyes protruding their entire body, or have fungus-like skin.

Over a millennium ago, they wandered in realms that no mortal could survive in. They ravaged worlds, sucking all life and energy from the land. Eventually, three planewalkers sealed them away on a planet called Zendikar, inside a chamber called the Eye of Ugin. Over time, they nearly escaped, and the land fought back, developing their our protection for defense. Once they were sealed away once more, peace was restored. Unfortunately enough, three other planewalkers found the location of the Eye of Ugin, where they broke the seal, and released them once more. Now, most Eldrazi only seek destruction of living things.

There is no society for the Eldrazi. It is either kill or be killed. If you are not pulling your weight in gathering resources, or do not please your titan, you will be consumed.

The Eldrazi are so ancient, that only lore captures part of it, including the original titans names.Those under the spawn of Ulamog usually have 'Ula' in their name. The spawn of Kozilek will have 'Koz' in their name. Finally, the spawn of Emrakul will have 'Emra' in their name.

The Eldrazi have no genders, but Ulamog and Kozilek are usually said with male pronouns, while Emrakul usually has female pronouns.

Eldrazi Traits

Your hybrid character has the following racial traits.

Spawn the Hoard

Once per long rest, as an action, you may create an Eldrazi Spawn. First, you must roll a hit die, and lose hitpoints by the result. This damage cannot be reduced in any way. Then, you create an Eldrazi spawn within 5 feet of you, an extension of yourself. The creature's statblock is at the end of the document. Its health equals the ammount you reduced your hitpoints by. This creature is fully under your control, and it acts upon your turn, doing its movement and actions with you. At any time, you can consume this creature to regain hitpoints equal to the creature's health, or to regain a use of the Become Dust feature. You cannot have more than one spawn at a time, and creating a new spawn kills the old, turning it into dust.

Become Dust

Your unarmed attack deals 1d4 psychic damage + your Strength modifier upon hit.You can also use this melee attack upon living non-magical plants that are part of the terran, making a 3 foot cube of the plant become dust. If you reduce a creature to 0 hit points with this attack, you may use your bonus action to turn them into dust, instantly killing them. A creature turned to dust cannot be ressurected except by True Ressurection or a similar spell. Once you turn a creature to dust, you cannot use this ability again until you complete a long rest.

Alien Nature

Your type is considered to be Humanoid and Abberation for the purposes of spell casting and other similar effects.

Eldrazi Spawn

You are the spawn of one of the three Eldrazi Titans, gaining features based upon your Titan. You can be a spawn of Kozilek, Ulamog, or Emrakul.

Ability Score Increase

Your Constitution score increases by 2, and one other ability score of your choice increases by 1.

Age

They mature by about 6 months old, and do not die of old age. The oldest Eldrazi are the three titans.

Alignment

The three Eldrazi titans are incomprehensible in both power and mind, meaning that most terms of morality rarely apply to them. However, normally their spawn are considered Chaotic Evil, but some may choose to break free of their titans and become neutral. There has never been word of a lawful or good Eldrazi.

Size

Your size is Medium, within the normal range of your humanoid base race.

Speed

Your base walking speed is 30 feet.

Mystical Sight

A creature with truesight can see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, and perceive the original form of a shapechanger or a creature that is transformed by magic. Furthermore, the creature can see into the Ethereal Plane.

Languages

You can speak, read, and write Common, Deep Speech and Telapathy (60ft).

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