Homebrew Azer Species Details
Natives of the Elemental Plane of Fire, azers are master crafters, expert miners, and sworn foes of the efreet. In appearance and manner, an azer resembles a male dwarf, but this is a facade. Beneath its metallic-looking skin, an azer is a being of fire, which outwardly manifests in its fiery hair and beard.
Made, Not Born. Azers don’t reproduce. They are each crafted from bronze by another azer and imbued with a portion of the crafter’s inner flame. Each azer is sculpted with unique features. This crafting process limits the growth of the azer population and is the primary reason that these creatures remain rare.
Volcanic Dwellers. Azers dwell in a kingdom on the border between the Elemental Plane of Earth and the Elemental Plane of Fire — a range of mountains and volcanoes whose spires rise as a series of fortresses. Beneath mountain peaks, under volcanic calderas, and amid rivers of magma, azers extract gleaming metals and glittering gems from the earth. Squads of azer patrol the passes and tunnels of their realm, fending off the salamander raiders whose efreet masters order strikes against the azer kingdom.
Enemies of the Efreet. Long ago, the efreet and the azers were allies. Azers helped create the City of Brass, forging that home of the efreet into one of the most wondrous places in creation. When the azers had finished their work, the efreet betrayed them, making a failed attempt to enslave the azers so as to protect the secrets of the city. Despite occasional raids and skirmishes, however, the two sides have so far refrained from all-out conflict. The azers believe that only the threat of them revealing the hidden ways into the City of Brass keeps the efreet in check.
Masters of Metal and Gems. Azers are masterful artisans, and create beautiful works from the gems and precious metals found in their volcanic habitat. They rate the value of such treasures above all other things, sometimes dispatching parties across the planes to seek out rare metals and gemstones.
When azers are called by magic to the Material Plane, it is typically to help forge an elaborate magic item or work of art, for it is said that their skill in such craft knows no equal.
Azer Traits
All azer share some traits.Ability Score Increase
Your Strength score increases by 2.
Ability Score Increase
Your Constitution score increases by 1.
Languages
You can speak, read, and write Common and Ignan.
Bronze Skin
When you aren’t wearing armor, your base AC is 13 + your Constitution modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
Additionally, you are immune to fire damage, poison damage, and the poisoned Condition.
Inner Flame
Any creature that touches you takes fire damage equal to your proficiency bonus. A creature can take this damage only once per round.
Additionally, you shed bright light in a 10-foot radius and dim light for an additional 10 feet.
Heated Weapons
When you hit with a metal melee weapon, you can deal extra fire damage equal to your proficiency bonus.
You can use this trait a number of times equal to your proficiency bonus, but you can use it no more than once per turn.
You regain all expended uses when you finish a long rest.
Living Fire
You are an elemental. In addition, you don't require food, drink, or sleep, and can remain conscious during a long rest, though you must still refrain from strenuous activity to gain the benefit of the rest.
Master Artisan
You gain proficiency with either Smith's Tools, Jeweler's Tools, or Mason's Tools.
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