Homebrew Drider Species Details
Driders are drow who have failed Lolth's trials and were both blessed and cursed with a new, spider-like form. They possess the upper bodies of drow, and the lower bodies of giant spiders. Their drow halves retain all of their typical physical features, including dark blue skin resembling polished obsidian, stark white or pale yellow hair, and very pale eyes that retain the same color shades as regular drow eyes would. The spider half of a drider is typically black and chitinous, propelling the creature along the ground atop eight wicked, spindly spider legs. Due to the space taken up by their spider halves, most driders tend to be up to 8 ft tall, and almost as wide.
Drider Traits
Half-spider, half-drow. These creatures are a testament to the will of the dark goddess Lolth.Spider Climb
You have a climbing speed equal to your walking speed and you can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Sunlight Sensitivity
You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Webber
You can cast the web spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this spell.
Arachnid Build
You count as one size larger when determining your carrying capacity and the weight you can push or drag.
Ability Score Increase
Your Strength, Dexterity, and Constitution scores each increase by 1.
Age
While a drider is often created while an adult, if not they mature at the same rate as humans and can live to be 750 years old.
Size
Driders can be 7 to almost 9 feet tall and half as wide. Your size is Medium.
Speed
Your base walking speed is 30 feet. Your speed is not reduced by webbing.
Superior Darkvision
You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Languages
You can speak, read, and write Common, Undercommon and Elvish.
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