Homebrew Archfey Species Details
The Archfey are whimsical beings from within the Feywild. Being of great old that rule within the fey courts. Though given power and prowess, their unruly nature leaves them wanting more, which can often lead to them making deals to seek out fun.
Archfey Traits
+2 Charisma, +1 Wisdom, Magic Resistance, Trance, ShapechangeMagic Resistance
You have advantage on saving throws against spells and other magical effects.
Trance
Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Ability Score Increase
Your Charisma score increases by 2, and Wisdom increases by 1
Shapechange
As an action, you can change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex. You can also adjust your height and weight, but not so much that your size changes. You can make yourself appear as a member of another race, though none of your game statistics change. You can't duplicate the appearance of a creature you've never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren't changed by this trait.
- You stay in the new form until you use an action to revert to your true form or until you die.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Comments