Homebrew Dwa-Krew Species Details

 The Dwa-Krew are a humanoid race, tracing ancestry to a coupling of a half-orc and a half-elf. As such, their offspring was one-quarter orc, one-quarter elf, and half human. The peculiar way that the mental and physical attributes manifested themselves in these children lead many to call the group of them by the two parents surnames.

Dwa-Krew Traits

Your unique mix of orc, elf, and human ancestey gives you some interesting traits.

Ability Score Increase

Your elven and orcish heritage push you to specialize your skills, but your human nature calls for versatility. You increase a score of your choice by 2. You increase a score of your choice by 1. They may not be the same score.

Age

Dwa-Krew mature at the same rate humans do and reach adulthood around the age of 20. They live much longer than humans, however, often exceeding 150 years.

Alignment

You share the chaotic bent of your non-human blood, but your human half gives you free choice to be whatever alignment you choose.

Size

Dwa-Krew are on average, only slightly larger than humans, ranging from 5 1/2 to 6 1/2 feet tall. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Thanks to your elven and orcish blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Focused Ferocity

When you score a critical hit with an attack, you can choose to roll maximum damage on one of the attack's damage dice.

Enduring Vitality

When you are reduced to zero hit points and are not killed outright, you may roll a d20 and add your Constitution modifier. If you meet or beat a DC of 12, you are only reduced to 1 hit point. You may use this feature once before you must finish a long rest.

Tempered Blood, Tempered Mind

You gain proficiency in Intimidation and a skill of your choice.

You have advantage against being charmed and spell effects to put you to sleep.

Languages

You can speak, read, and write Common, Elvish, and Orc.

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