Homebrew Foxkin Species Details

Borne of fey magic, the Foxkin generally live in the wild. Whether that be in the arctic, in wooded forests, or even in the desert, Foxkin are naturally curious, however they are also often misconstrued as tricky and deceitful. Some Foxkin adapt to this stereotype, reveling in theft and sneakiness. Others will deny this view, opting to attempt to show that not all Foxkin are sleazy.

Foxkin Traits

As a Foxkin, you have the following racial traits.

Creature Type

You are a Humanoid.

Size

You are Medium or Small. You choose the size when you select this race.

Speed

Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed.

Vulpine Claws

You can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.

Vulpine Talent

You’re proficient in any one Charisma check.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Vulpine Charm

When you make a Charisma check, you can give yourself advantage on the roll if you don't already. You can use this feature a number of times equal to your proficiency modifier. This ability resets on a long rest.

Comments

Posts Quoted:
Reply
Clear All Quotes