Homebrew Awakened Frost Species Details
Society:
Awakened Frosts have no real society. But rather one is brought to life a wizard or sorcerer bringing you to life for whatever intent. Regardless of what brought you to life or why, your will and life are yours to do whatever you desire, will you travel the land to see new sights, seek a purpose with your new life, or search for your creator, whatever you desire is up to you, however you may not be accepted into other societies as easily as others, as you are not a naturally born race, but regardless, you may leave the snowy regions of your home, or remain in your frozen land.
Physical Description:
Awakened Frosts are usually made entirely out of snow, ice and the like. Therefore they are often white, with parts that may be dirtied taking on the colors of sediment they attract. Their eyes are usually holes for eyes or a variety of stones and your eyes can also bend and emote like normal eyes. There is an innumerable variety of decoration an Awakened Frost can have, all dependent on their creator. Some do not even necessarily have faces other than some contouring on where the head should be. Often Awakened Frost wear the sparsest to no clothing since they don't have anything to really cover, being made of snow. Your mouth is just your body forming to replicate such, you do not need to eat, but you can speak no problem. If you have legs you dont really walk fast being made of snow so you aren't as fast as other races, and if you dont have legs you instead do tiny hops to walk around or you slide around.
Awakened Frost Names:
Snowmen are genderless, and their names are usually given to them by their creator, or whoever else may want to name them.
Examples: Frosty, Snowball, Slush, Flake, Marshmallow, Icicle, Hail, Blizzard.
Awakened Frost Traits
You're a living construct of cold materials, whether you seek new lands or reside in your snowy home, your will is yours only.Languages
You can speak, read, and write Common and one more of your choice
Snowy Construct
Because your a being made of snow and ice, you do not need to eat, drink or breathe, you are also resistant to poison damage and you have immunity to disease.
Sentry's Rest
When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal. During this state your body becomes a mound of snow, and because of that in snowy areas you appear hidden
Frosty Form
You gain immunity to Cold damage, are unaffected by cold or ice and thus don’t have any issues with normally hostile cold environments, and are unaffected by difficult terrain caused by ice or cold.
Heat Vulnerable
You are magically cooled and held together, allowing you to shrug off most mundane heat caused by a sunny day or the like but are still vulnerable to extreme heat. You are vulnerable to Fire damage. Whenever you take fire damage, you must pass a DC 10 constitution saving throw or gain a level of exhaustion. You cannot gain a 6th level of exhaustion from this. If you would take cold damage, you lose a level of exhaustion.
Densely Packed Body
Densely Packed Body: While you are not wearing armor, your AC equals 13 + your Dexterity modifier. You can wear a shield and still gain this benefit.
Ability Score Increase
Your Charisma score increases by two, and your Constitution score increases by 1.
Age
As a cold construct you dont seem to show signs of deterioration due to age. You are immune to magical aging effects
Alignment
As you are living snow, you do not have any solid alignment, it depends on where you’ve been or what you desire
Size
Awakend Frosts stand at roughly 3 feet to 5 feet tall. Your size is Medium or Small.
Speed
Your base walking speed is 25 feet. If you don't have legs you do tiny hops to move or you slide around
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