Homebrew Dogekin / Dog Folk Species Details

Dogfolk, sometimes referred to as Dogekin, resemble a cross between common dog breeds and humans. Most have the bodies of a human with the head of dog, and from a distance resemble a dog standing on it's hind legs. There are two common types of dogfolk, the standard man-sized dogfolk (who tend to resemble larger breeds of dog, such as german shepherds and rottweilers) and the smaller "toy" dogfolk (who tend to resemble smaller breeds of dogs, such as terriers and pugs). They get on together fairly well, and either variant is capable of producing the other when mating.

Dogfolk speak Common and a Canine, which constitutes a series of woofs, borfs, whines, and howls. Smarter dogfolk tend to pick up gnoll and halfling as well, but they are few and far between.

Dogekin / Dog Folk Traits

Dogekin see well in low lighting, have excellent tracking skills, heightened sense of smell giving them advantage to perception and survival checks.

Languages

Dogekind can speak Canine and Common

Thick Fur

Thick fur grants +1 to AC

Bite

Your canine teeth are natural weapons, which you can use to make unarmed strikes. On a hit, you deal slashing damage equal to 1d6 + your Strength modifier.

Guard Dog

Dogekind are granted the Alarm spell at level 3

Go Get It!

Dogekind learn "locate object" at level 5

Well Bred

+2 Strength, +2 Constitution, -2 Intelligence, +2 Wisdom

Previous Versions

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