Homebrew Beefolk (Revised) Species Details

Beefolk live in close knit societies. Many have stayed in their original hive, in the abandoned laboratory turned into a hive dungeon. However, since their conception, they have proliferated with the other magic bees and proliferated with humans as well. As such, they have formed smaller hives outside that of the original, purely of beefolk. Like bees, they are very communal and usually have a queen, who is burdened with the sole process of mass reproduction. The rest of the hierarchy is looser than that of real bees, with interchanging positions of not only drones and workers, but also warriors and diplomats. Given a human mind, hominapii are not constrained by a hive mentality and can go out to adventure if they wish.

Beefolk (Revised) Traits

Your Beefolk has the following racial traits.

Ability Score Increase

Your Dexterity score increases by 2, and your Wisdom score increases by 1.

Age

You mature at the age of 18 and can live up to 40 years old

Size

You can range from 3-6 feet tall. You are Medium.

Speed

You have a walking speed of 30ft and a flying speed of 10ft.

Secondary Arms

You have two slightly smaller secondary arms below your primary pair of arms. The secondary arms have a reach of 5 feet. You can use them to do the following simple tasks: lift, drop, hold, push, or pull an object or a creature; open or close a door or a container; grapple someone; or make an unarmed strike. Your DM might allow other simple tasks to be added to that list of options.

Your secondary arms can't wield weapons or shields or do anything that requires manual precision, such as using tools or magic items or performing the somatic components of a spell.

Honey Farmers

Every 30 days you can produce x amount of pounds of Honey equal to you 1d4 + constitution modifier + proficiency provided you have built a Hive or have containers.

Compound Eyes

You have advantage on perception checks that involve sight.

Stinger

You have a stinger that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.

Languages

You can speak, read, and write in Common and Thri-kreen.

Previous Versions

Name Date Modified Views Adds Version Actions
12/9/2022 6:12:23 PM
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