Homebrew Dohwar Fey Lord Species Details

Dohwars are short, pudgy, flightless avians that look and move like penguins. Dohwars migrate from the Feywild to Wildspace, where they are typically encountered. They conduct their affairs in secrecy, preferring to meet in dark alleys and out-of-the-way places even when their business isn’t illegal or dangerous. They tend to dress in a garish mishmash of clothing, but many of them also shroud themselves in hooded cloaks.

The average dohwar stands 3 feet tall and has bright plumage matching a particular color in the rainbow spectrum. This color can change at unpredictable times in the dohwar’s life, often in response to the dohwar experiencing an overwhelming emotion. Instead of wings, it has arms and tiny hands.

Dohwars prefer to communicate through a form of telepathy they call merging, in which two dohwars stay in mental contact while both are telepathically linked with a third creature.

 

This specific dohwar delt a killing blow on a Fey Lord and as such as taken their throne, having grown in size and taken their kingdom they have gained several other boons. 

Dohwar Fey Lord Traits

Fey

Advanced Merging

 

Advanced Merging Two dohwars can have a telepathic conversation with each other and a third willing creature of their choice, provided all three are within 30 feet of one another.Some Dohwar however have an advanced telepathic connection and can communcated to anyone within 30 feet wihtout needing a 2nd Dohwar. These Dohwar can also cast Detect Thoughts a number of time equal to their Proficiency bonus recharging on a long rest. 

 

Arctic Native.

You have resistance to cold damage. In addition, you have advantage on any ability checks or saving throws you make to avoid falling prone due to walking on slippery ice.

 

Very Aggressive Tobogganing.

As a bonus action, you can choose to fall prone and slide up to double your walking speed in a straight line on your belly without using any of your movement. When you slide in this way, opportunity attacks against you are made with disadvantage, creatures don't gain advantage on melee attacks they make against you due to you being prone, and you can move through the space of any creature that is at least one size larger than you and all creatures smaller than you. If you go through the space of a creature smaller than you they must make a Strength save DC (8+ profiency bonus+Strength) or fall prone, get pushed 5ft to either side of you and take 3d6 damage, on a successful save they take half damage and none of the other effects   

Lord of Prosperity

As they Fey lord of prosperity you gain the following spells each of which can be cast once per long rest 

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