Homebrew Crustatium Species Details

THIS IS NONCORE D&D MATERIAL

These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing.

Crustatiums are a neutral crab like race found in the ocean and in the beaches. They are territorial when it comes to their burrows and see themselves as superior to most other beach and sea life.

Crustatium Traits

Crustatiums are great burrowers

Will of the Swarm

Crustatiums can use their claws to make a bludgeoning or slashing attack and the crustatiums have advantage on attack rolls against a creature if at least one of the crustatium's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Ability Score Increase

Your Dexterity score increases by 2 and your Charisma score increases by 1.

Age

Crustatiums live 3 to 5 years but some subspecies can live up to 30.

Alignment

Most Crustatiums are mostly lawful neutral but have been known to dip into the bad side on occasion due to them being easily persuaded.

Size

Grungs stand between 2 ½ and 3 ½ feet tall and average about 30 pounds. Your size is Small.

Crab Eyes

You have proficiency in the Perception skill.

Speed

Your base walking speed is 35 feet, and you have a burrowing speed of 30 feet depending on the material.

Amphibious

You can breathe air and water.

Tough shell

Because of your hardened shell, you are resistant to non-magical slashing and piercing damage and vulnerable to bludgeoning damage.

Languages

You can speak, read, and write Gin your natural tongue of Garglespeak and have picked up the basics of Common along your adventures.

Previous Versions

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