Homebrew Ghoul Species Details
****ed up looking guy, melty skin and corpse-like features. Ghouls were once humans, but through a harrowing process of magical radiation their bodies and brains have been twisted. Ghouls aren't privy to being emotional available, and are quite callous people. They struggle with basic empathy, which lends themselves to criminality. Most ghouls don't live in towns or cities, but live by themselves or in small communities just outside of towns where they can peddle wares or rob travelers.
Ghoul Traits
It’s hard to make generalizations about humans, but your human character has these traits.Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. However, you are blinded by bright light, such as daylight on a partly cloudy day at noon.
Ghoulish endurance
You're flesh is malleable, and infused with magic. You can draw upon this magic to seal your wounds closed.
Cusp of Undeath
Your very flesh is held together by necromantic magics. You can channel this magic to cast certain spells from the necromancy school. Intelligence is your modifier for these spells.
At 1st level you learn the Chill Touch cantrip.
At 3rd level choose between Cause Fear or False Life. You can cast these at 2nd level without expending a spell slot or material components. 1/long rest.
At 6th level you can cast Life Transference without expending a spell slot or material components. 1/long rest.
Ability Score Increase
You can increase one ability score by 2, and another by 1; or three abilities by 1.
Age
Once a human becomes a ghoul, they usually live no longer than 20 more years after the ghoulification.
Size
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Speed
Because your body was morphed from magical radiation, Your base walking speed is 25 feet.
Languages
You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.
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