Homebrew Crocodile Folk Species Details

Crocodile Folk are a race of humanoid crocodiles with a natural affinity for water that live in swamps, marshes, and other wetland areas. They are known for their fierce physical appearance, tough, scaly skin and powerful jaws, which they use to hunt and defend themselves. Their agility and endurance allow them to outlast their enemies making them very formidable foes. Crocodile folk are generally solitary creatures, but they will sometimes form small communities in areas with abundant resources. They are respected and feared by other races for their strength and ferocity.

Ability Score Increases

When determining your character’s ability scores, increase Strength score by 2 and increase Constitution score by 1, or increase three different scores by 1.

Languages

Your character can speak, read, and write Common and Draconic.

Creature Type

Beast, Humanoid

Life Span

Crocodile Folk reach maturity around 20 Years old and can live up to 200 years.

Height and Weight

Crocodile Folk come in many shape and sizes, the can stand anywhere from 5 to 9 feet tall and can weight anywhere from 150 to 450 pounds. 

Crocodile Folk Traits

As a Crocodile Folk, you have the following racial traits.

Crocodile's Sprint

Crocodile Folk, being ambush predators, have gain the ability to quickly sprint after their enemy or their next meal, or in dire circumstances escape from dangerous situations.  

Amphibious

You can breathe air and water.

Languages

Your character can speak, read, and write Common, Draconic and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.

Creature Type

You are a Humanoid.

Size

You are Medium.

Bite

As a melee attack, you can bite an enemy for 1d6 piercing damage

Speed

Your walking speed is 30 feet, and you have a swimming speed faster than your walking speed.

Hungry Jaws

You can throw yourself into a feeding frenzy. As a bonus action, you can make a special attack with your Bite. If the attack hits, it deals its normal damage, and you opponent must make an opposed strength check. If failed they take full damage and are grappled. if they succeed, they take half damage.

Natural Armor

You have tough, scaly skin. When you aren’t wearing armor, your base AC is 13 + your Constitution modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.

Nature’s Intuition

Thanks to your mystical connection to nature, you gain proficiency with two of the following skills of your choice: Animal Handling, Medicine, Nature, Perception, Stealth, or Survival.

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