Homebrew Dra'luai Species Details
Predecessors
The Dra'luai is part plant, and part animal. The Drantor Hoosinluai are its predecessors, and derive from them. Drantor Hoosinluai roughly means, "Wise Plant," in Undercommon. Illithids were suspected to be the cause of Dra'luai's, possibly from experiments and deeper understanding of Drantor Hoosinluai. Others presume its cause from a curse or a spell, but this is highly unlikely. Being "wise" is just the tip of the iceberg with this plant and what it is now. Soon, the plant behaved unexpectedly with the experiments and became its own sentient being. It couldn't talk, but it could move and make simple reactions. After some time it had mated with animals. Using this newfound power, the plant escaped the Mind Flayers and escaped onto the Material Plane.
Turning Into a Dra'luai
After somehow getting onto the Material Plane, it spread all over and is a common plant explained by townsfolk to be, "plants that can crawl around and do tasks any animal would." The Drantor Hoosinluai became half animal half plant. As time progressed, few turned into 5ft tall humanoids called Dra'luai. There are sub-races of Dra'luai but are pretty rare (NOT YET IMPLEMENTED).
Being a Dra'luai
Dra'luai come in different shapes and colors based on where they were born and what their parent or parents looked like. Remember, Dra'luai can come from flowers or from mating, so keep that in mind when making your Dra'luai. Using this knowledge, Dra'luai can have different genders being Male, Female and Seeded. The Seeded gender is where it was created only via seed and can create Male, Female or Seeded Dra'luai using only seeds. Seeded Dra'luai are extremely rare and are about 2% of the Dra'luai population. Going back to the beginning, Dra'luai can be different shapes and natural materials. These may include being made of wood, grass and dirt, a mix of these, and more (not from rock). The colors can depend on many things; where they were born, where they are, and what there parent/s looked like. For example, if your Dra'luai was born in a cold mountain town and there parents were too, then they could be smaller and more twiggy, while looking gray. If they moved to a normal forest town they may look more pale and have a slightly bigger build the longer the lived there. The Dra'luai adapt to their environment slowly, as their system processes it. Dra'luai don't have brains, just hearts which incorporate the brain mechanisms into it making Dra'luai pretty smart. The fluid inside of the Dra'luai is just like blood, so that is very important to ones survival. Dra'luai live to around 100-300 years.
Beliefs and Cultures
Dra'luai are smart beings, and have come up with their own beliefs. Most believe in a guiding spirit which can help them get advantage on one check per long rest. Another belief is that Mind Flayers are their king, but that has which a corrupt one. They don't like Mind Flayers but do understand that their existence was only created by them. Not all Dra'luai are good, and have different cultures. A few of them support Mind Flayers, few commit to crime and become rogues, few want more power and become Warlocks gifted from Illithids, and finally, some want to be adventurers which your Dra'luai is. A Dra'luai is commited to at least one of these Cultures, or maybe an entire new one. This would count as an organization. Dra'luai also have their own language! It's called Luainian and every Dra'luai knows this. Dra'luai also have their own year system, as 30 days counts as a year for them. In Dra'luai years, they live up to and around 3,500 years.
Dra'luai Traits
As this race is mainly a plant, it is resistant to psychic damage as it can't really have its mind attacked. It also has its own language and speaks common and Sylvan.Speed
Based on how light and diverse they are to most adventures they about 30ft.
Background Language
After some time building up their race they created a language called Luainian (lu-I-nE-un). It combines aspects from common and their inspiration from Sylvan.
Wise and Intellegent
You can choose a two skill proficiencies and you get +1 for your Wisdom and Intelligence.
Roots
Since Dra'luai are made of plants, they can root themselves into the ground if they are standing or sitting with their legs. They heal their level + Con Modifier for an action and can use this out of combat. They can also use this to do Tremorsense within 60ft around them. The ground they're using has to be some sort of rich soil to use this ability. To be knocked out of this process, the attack has to exceed your strength. Also, you don't sleep, you only root yourself.
Camouflage
Being in a certain environment will slowly shape a Dra'luai so that they are slightly camouflaged based on that environment.
Vulnerability
You being fragile means you are vulnerable to all attacks.
Blindsight
Being part plant and animal means that eyes most likely wouldn't develop. Knowing Dra'luai though, they have Blindsight instead.
Age
In their culture, a human month counts as a year to most Dra'luai, so they live around 3,500 Dra'luai years. They reach adult hood within 1,000 Dra'luai years or 33-34 years.
Size
The Dra'luai slowly became bigger over time and are around 5ft tall. Being shorter they are just Medium sized and sometimes Small. Dra'luai aren't very heavy so their weight is around 100 lbs and can only wear light armor.
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