Homebrew Axolotl Species Details
History
These axolotl humanoids didn't always exist. Some axolotls may have come into contact with magic, a different plane of existence, been blessed by a god, or born through traditional means. They don't get much guidance for life and are forced to continue their lives on their own. They tended to live in forest near rivers or lakes since, when going into a town, they got many looks as it's not everyday they see an axolotl humanoid.
Physical Description
These axolotl humanoids are a variety of colors with their squishy exterior. The skin of an axolotl is highly permeable, allowing them to easily exchange oxygen even when underwater. However, they dry out easily and must take care to maintain their moisture levels. Their gills extend out of the sides of their heads. Their rears have tails about half as long as they are tall. These help with their ambulation in water. Their hands and feet feature short digits that are webbed.
Attitudes and Beliefs
Axolotl humanoids rarely act cocky or brag. They believe others are equal to them, if not higher, and often do their best to make others feel the same way. They are therefore very wholesome people. It is unknown if they were just made this way or meandering through life has gotten them to this amicable worldview. This is not to say they are sycophants, as axolotls will usually not treat a bad person as well as one they perceive being good.
While rare, these axolotl's can turn towards an evil way of life. This can be a result of how they've been treated by others, who gave them their current life, etc.
Axolotl Traits
some axolotl stuff idkAbility Score Increase
Your Dexterity score increases by 2 and your Charisma score increases by 1.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Amphibious
You can breathe air and water.
Axolotl Regeneration
Your body can naturally regenerate, although you can only regenerate small wounds in short bursts. If you have 1 or more hit point and are below half your hit point maximum, as a bonus action, you may spend up to half of your hit dice to regain hit points, similar to when you would regain hit points during a short rest. Once you use this trait, you can not use it again until you finish a short or long rest. In addition, any severed limbs you have lost will grow back within 2d4 days.
Water Dependencey
If you fail to immerse yourself in water for at least 1 hour during a day, you suffer 1 level of exhaustion at the end of that day. You can recover from this exhaustion only through magic or by immersing yourself in water for at least 1 hour per exhaustion level.
Cute Face
With a cute and squishy face, it is difficult for you to instill fear into others. You have a disadvantage in Charisma (Intimidation) checks, but advantage in Charisma (Persuasion) checks.
Languages
You can speak, read, and write Common and Aquan.
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