Homebrew Fairie Dragonborn Species Details
Fae Dragon Kin
Fairie Dragonborn look very much like other dragonborn standing erect in humanoid form, though they lack wings or a tail. Fairie dragonborn have scales of vibrant multicolored hues matching the colors of their dragon kin. Their small, fine scales range from scarlet, rust, gold, copper-green, with bright blue and pink highlights. They are small and thinly built, often standing close to 3½ feet tall and weighing 50 pounds or more. Their hands and feet are strong, talonlike claws with three fingers and a thumb on each hand.
Devoted Absent Parents
Fairie Dragonborn conceive rarely. When a fairie dragonborn does conceive, an egg about the size of a hen's egg is laid by the mother (regardless of the mother's race) about a week later. These eggs look like bejeweled faberge eggs and are as hard as granite. The fairie dragonborn parent instinctively knows when it's egg is coming and will take it to be hatched. The egg must be taken somewhere warm and humid to incubate. The parent will become obsessive about getting it's egg somewhere safe and favorable to hatching, until it does so all other goals are secondary no matter how important they would normally be. Once the egg in in an environment suitable for incubation, the fairie dragonborn will hide it for safekeeping and leave it to fend for itself.
Self-Sufficient Loner
To most dragonborn, the clan is more important than life itself. Fairie Dragonborn on the other hand are hatched alone and rely on inherited memories for their early education. As children they forage in the plentiful tropical regions of the world often sneaking into the outskirts of villages and towns to snatch treats or toys. When they reach adolescence they begin to interact more with other intelligent races relying on their inherited memories and instincts, as well as their harmless appearance, to make it through their early social interactions. A fairie dragonborn may go it's entire life without ever meeting another.
Dragonborn Names
Fairie Dragonborn have personal names picked by themselves as children. Often the names are something a child would make up that "sounds cool" to an 8 year old.
Male Names: Brute, Sly, Super-Lizard, Quick-fingers
Female Names: Fyre, Sparkle, Swift, Zaparina
Fairie Dragonborn Traits
Your draconic heritage manifests in a variety of traits you share with other dragonborn.Ability Score Increase
Your Dexterity score increases by 1, and your Charisma score increases by 2.
Age
Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.
Alignment
While most dragonborn tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil, Fairie Dragonborn tend to care less about the battles between the forces of good and evil and focus more on something shiny. They have trouble focusing on anything further than their next short term goal. This leads most Fairie Dragonborn to have a chaotic nature. Most are of a good natured mischievous inclination, those whose whimsy trends darker can be quite terrifying, giving even the most stout hearted nightmares.
Size
Fairie Dragonborn are smaller and lighter than humans, standing slightly over 3 feet tall and averaging 50 pounds. Your size is Small.
Speed
Your base walking speed is 30 feet.
Euphoria Breath Weapon
You can use your action to exhale euphoric energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. Each creature in a 15ft cone must make a DC {{savedc:con}} WIS saving throw, on a failed save roll a d4 for each creature in area of effect. On a 1 the creature is stunned, on a 2 the creature is charmed, on a 3 the creature is frightened, on a 4 choose stun, charm, or fear. At level 5 roll d6 for each creature in area of effect. On a 1 the creature is stunned, on a 2 the creature is charmed, on a 3 the creature is frightened, on 4-6 choose stun, charm, or fear. At level 10 roll a d8 for each creature in area of effect. On a 1 the creature is stunned, on a 2 the creature is charmed, on a 3 the creature is frightened, on 4-8 choose stun, charm, or fear. At level 15 roll a d10 for each creature in area of effect. On a 1 the creature is stunned, on a 2 the creature is charmed, on a 3 the creature is frightened, on 4-10 choose stun, charm, or fear. At level 20 choose stun, charm, or fear for each creature in area of effect. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Languages
You can speak, read, and write Common and Sylvan.
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