Homebrew Arcanoloths Species Details
Physical Characteristics: Arcanoloths are a race of humanoid creatures with bat-like wings sprouting from their shoulders. They stand at an average height of around 5'6" and have sharp, angular features. Their skin is usually a pale, ghostly white and their eyes glow with a sinister, otherworldly energy. Their wings are strong enough to allow them to fly, but they can only do so in short bursts of time before needing to rest.
Society and Culture: Arcanoloths are a reclusive race, often living in isolated settlements away from other races. They are deeply tied to the arcane and have a natural affinity for magic, often becoming powerful sorcerers or warlocks. However, their connection to the arcane is not without its dangers - many Arcanoloths are tempted by the power of demons and some even make pacts with them, drawing upon their infernal power in exchange for their soul.
Arcanoloths are a hierarchical society, with a strict set of laws and social norms that are strictly enforced. At the top of the hierarchy are the powerful sorcerers and warlocks who wield the greatest magical power. Below them are the lower-ranking Arcanoloths, who hold positions of power and respect within the community. The lowest ranks of Arcanoloth society are made up of those who have been deemed unworthy or who have broken the laws of the community. These outcasts are often ostracized and shunned, and are often forced to live on the fringes of Arcanoloth society.
Despite their strict social hierarchy, Arcanoloths value intelligence and cunning above all else. Those who can prove their worth through their knowledge and magical ability are often elevated within the community, regardless of their rank or station.
Stats and Abilities: Arcanoloths are a size medium humanoid race and have a base walking speed of 30 feet. They also have a fly speed of 30 feet, but they can only fly for a duration of 1 minute before needing to rest for 1 hour. They have resistance to psychic damage and can communicate telepathically with any creature within 30 feet that can understand a language.
Ability Score Increase: Arcanoloths receive a +2 bonus to their Intelligence and Charisma scores.
Proficiencies: Arcanoloths are proficient in the Arcana and Deception skills.
Arcane Affinity: Arcanoloths have a natural affinity for magic and gain a +1 bonus to the spell attack rolls and the saving throw DCs of spells they cast.
Demonic Temptation: Arcanoloths have a natural temptation towards demonic power and can draw upon this power to fuel their spells. Once per short rest, an Arcanoloth can add a +1d6 to the damage of a spell they cast or gain a +1 bonus to their spell attack roll. However, using this ability also corrupts the Arcanoloth, giving them a temporary alignment of chaotic evil until their next long rest.
Demonic Constitution: Arcanoloths are vulnerable to radiant damage and have a disadvantage on saving throws against being charmed. They are also prone to temptation and must make a Wisdom saving throw whenever they are offered a deal or pact that could potentially corrupt them.
Arcanoloths Traits
Arcanoloth are beings of great magical power and cunning. Your connection to the arcane runs deep and you have a natural affinity for magic, often becoming powerful sorcerers or warlocks. However, your connection to the arcane is not without its dangers - you are tempted by the power of demons and may even make pacts with them, drawing upon their infernal power in exchange for your soul. You are a member of a reclusive and hierarchical society, where intelligence and cunning are valued above all else. Those who can prove their worth through their knowledge and magical ability are often elevated within the community, regardless of their rank or station. Your wings allow you to fly, but you can only do so in short bursts of time before needing to rest. You are resistant to psychic damage and can communicate telepathically with any creature within 30 feet that can understand a language. However, you are vulnerable to radiant damage and have a disadvantage on saving throws against being charmed.Creature Type
You are a Humanoid
Size
You are medium.
Speed
Your walking speed is 30 ft. Your flying speed is 30 ft.
Proficiencies
Arcanoloths are proficient in the Arcana and Deception skills
Arcane Affinity
Arcanoloths have a natural affinity for magic and gain a +1 bonus to the spell attack rolls and the saving throw DCs of spells they cast.
Demonic Temptation
Once per short rest, an Arcanoloth can add a +1d6 to the damage of a spell they cast or gain a +1 bonus to their spell attack roll. However, using this ability also corrupts the Arcanoloth, giving them a temporary alignment of chaotic evil until their next long rest.
Demonic Constitution
Arcanoloths are vulnerable to radiant damage and have a disadvantage on saving throws against being charmed. They are also prone to temptation and must make a Wisdom saving throw whenever they are offered a deal or pact that could potentially corrupt them.
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