Homebrew Dragonforged Species Details

Created towards the end of the Last War, the dragonforged are steeped in mystery. It is unknown whether they are the result of tinkerings from House Cannith or attempts at self-improvement from the warforged themselves. Two things are known for certain: that these creations were the result of seeing the ferocious dragonborn warriors in combat and that, for reasons unknown, their connection to the dragonborn is more than simply aesthetic.

Dragonforged Names

 Dragonforged tend to give themselves names related to dragons or dragonborn, though it is considered in poor taste to take the names of deities like Bahamut or Tiamat. Most will accept a nickname or byname given to them by their community, so you are just as likely to find a dragonforged named Chamelamonolanthon or Korinn as you are to find one named Furnace or Tom. Amalgamations of these names can lead to more than a few surprised faces when the dragonforged in question is encountered for the first time.

Dragonforged Traits

Your warforged character has the following traits.

Constructed Resilience

You were created to have remarkable fortitude, represented by the following benefits:

  • You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
  • You don’t need to eat, drink, or breathe.
  • You are immune to disease.
  • You don’t need to sleep, and magic can’t put you to sleep.

Sentry’s Rest

When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.

Integrated Protection

Your body has built-in defensive layers, which can be enhanced with armor:

  • You gain a +1 bonus to Armor Class.
  • You can don only armor with which you have proficiency. To don armor other than a shield, you must incorporate it into your body over the course of 1 hour, during which you remain in contact with the armor. To doff armor, you must spend 1 hour removing it. You can rest while donning or doffing armor in this way.
  • While you live, the armor incorporated into your body can’t be removed against your will.

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