Homebrew Ecir Species Details

Ecir are average sized moth-like people. They are usually nomadic who live in tribes in the deep caverns of Eci in the Enchanted Grotto region. A few tribes of the Ecir choose to create towns where they permanently live, though this is rare. The average height of an Ecir is 5'4" for the males and 5'2" for females. They are typically cautious and reserved creatures

Ecir Bodies

From afar in the darkness of the Eci Caverns the Ecir have been known to be mistaken for angels or ancient winged beings. Though under a closer look, the Ecir appears to have very poofy fluff that covers their bodies from head to toe.  While this Fluff makes up a large amount of their figure, their actual bodies underneath are very thin. Their faces are that of a large moth with two large black eyes above a small mouth. Most Ecir look very different depending on their tribe. Different Tribes of Ecir are similar to and resemble different species of ordinary moths. Though a trait that all of them share is their large ears which are typically marked with a unique pattern of black stripes and spots. 

Stealthy Flyers

Most Ecir live their entire lives in the deep underground caverns of the Upper Mantle, called Eci. The tops of these caverns can be up to ~2 miles high, or roughly 3.2 Kilometers, to avoid all the danger that lurks within the lower caverns and the ground level, the Ecir tend to build their villages in the roofs of the caverns and the lights from their homes are often mistaken for stars to unsuspecting travelers that venture deeper than the surface realms. The dense fur that covers the entire bodies of the Ecir provides a dampening effect for sound they create and they use this ability to walk and fly quietly. Some tribes such 
Ecir Names

Ecir Names

The Ecir derive their name from the Land that they live in, the Upper Mantle. Also known as, Eci. The Ecir use names based on their home and add a syllable. It is seen as a show of respect for their home in the Ecir community, Some examples of Ecir names are: Ecira, Ecihan, Ecimar, Eciki, Ecicha, Ecivi, Ecifar, Ecika, or Eciza.
Ecir names are not based on gender and any Ecir can have any Ecir name. 

Moth Ancestry

It is thought that the ancient Ecir were once humans, who through some magic fused themselves with moths to gain an ability to survive in the Eci caverns once they became trapped far below the surface world. This is hinted at in their body shape, though in ancient Ecirian records, there is no evidence of this. however their origin was, they have an undeniable resemblance to ordinary moths which include features such as, the ability to see in pitch darkness, a strange attraction to light and anything reflective, and even a moth's ability to take flight.

Following, with their strange attraction to light, it has been seen that they prize anything that can create light, and they view anything bioluminescent as divine or holy, of which there is many in Eci. This attraction also makes them fond of metal and gold, though they often don't do anything with it, and simply use it as decoration in their homes. The only known Ecir to ever use Metals for anything is the Fungal Ecir who uses iron for weapons and armor. Adversely, they view anything which takes light away as evil and not to be trusted. Which is why they are often Enemies with Drow or Dark monsters who make their homes in Eci since they can thrive in darkness. Ecir have a strong moral code to bring light to the world and do good for those stuck in the darkness. It is based on this ideology that many Ecir are scholars and teachers rather than warriors and killers. Even with the Wild Ecir who are nomadic hunters, they still value intelligent killing of their prey and stealthily hunting them. it is important to them not to cause suffering to any of their prey and to end their pain as fast as possible. 

 

Ecir Tribes

Silk Ecir

Silk Ecir is home to the Ecir Plateau, they resemble ordinary domestic silk moths from the upper layers. They possess large amounts of a fluffy wool like substance around their necks and wrists which are used as a show of beauty in the Silk Ecir Tribe, measuring one to be more valuable as a partner by the amount of wool. In the Ecir plateau there is little plant or animal life besides Ecir and their agriculture, they farm a variety of crops like cave mushrooms, of which they use for food and building materials as the stems prodive a stiff wood-like building material for their hanging villages. They use the fibers of cave vines to weave their clothes and for special occasions they have been known to reuse the silk they produce to create elegant clothing or decorating furniture in their homes. Silk Ecir are quiet creatures who live secluded from most other creatures of Eci.

 

Wild Ecir

Wild Ecir are a faction of Ecir that resemble the Purple Emperor butterflies in coloration, and are nomadic hunters that travel around the Central Eci Lowlands to the Southern edge of the Northern Marsh. Wild Ecir are the only known faction of Ecir to be hunters, They travel through the lowlands in groups of 7-6 on average, and the nomadic camps can have up to 50-60 Ecir. It is common that the Wild Ecir will use Weapons with Tips of Saphatite Gemstones used to disenchant any magical enemies used against them. They are a much more militaristic Species of Ecir who Prize strength over avoidance. They are known for using their silence to their advantage for sneakily hunting down their prey.

 

Grotto Ecir

Grotto Ecir are by far the most culturally diverse of all the Ecir. They are a faction of Ecir with a variety of different wing and color patterns that are akin to almost every type or ordinary moth. They don't culturally don't have a concept of difference between Ecir and view each other as a larger family and Ecir community rather than separated tribes. They live in the Enchanted Grottos region of Eci were the ground is covered in water and there is a thick maze of caves and vines that stretch on for hundreds of miles. They choose to setup homes akin to stilt villages in the larger caves of the grottos which also contain much deeper water. They use the water to their advantage to avoid predators and live peacefully as a farming civilization.

 

Fungal Ecir

Fungal Ecir are a species of vibrant and luminant Ecir which resemble the pink and yellow coloration of Rosy Maple moths. They are intelligent Ecir who spend their lives in the western caverns of Eci in the Fungal Forests where they farm mushrooms and the creatures that live in them. The Fungal Ecir are highly defensive and territorial and have been known to create basic militias using advanced iron and Saphatite weapons and armor for battle. Fungal Ecir and Wild Ecir are the only two Ecir species to have been known fighting between each other.

 

Ecir Traits

Ecir are silent and deadly hunters who can be extremely effective in stealth and combat, though they can be fairly delicate in hand to hand combat. It is important to note that as the Ecir can fly this will need to be taken into consideration before allowing a player to use an Ecir Character.

Ecirsight

Ecir are adapted to survive in the brutal caverns of Eci, and thus need the ability to see anything in the pitch blackness of the caves. Over time they evolved sensitivity to all light and can detect it from a much greater distance, picking up even the faintest glows.

Adapted eyes can detect light at twice the distance. (Ex: 30ft of light acts as 60ft.)

Ecir Tribe

There are 4 main Ecir tribes, Wild, Silk. Grotto, and Fungal. Though these aren’t the only factions, there are possibly more, and when deciding a tribe consider where your’s came from. Ecir from a tribe are very loyal to each other, if you choose an Ecir for a character, conider their relations to members of their tribe, and how they act in relation to other Ecir tribes.

Age

Ecir lives fairly short lives compared to humans and other species. They live as larvae when they are young and spin silk cocoons to reach maturity by their 2nd year of life. in total they live to about 40 years of age though some can be vastly shorter at 15,

Some survive much longer living to the old age of 90. though this extreme is much more rare and Ecir who live this long are considered Elders and they are very highly respected as cultural and spiritual leaders. The death of an elder is seen as a tragedy for the entire tribe and news often spreads to the entirety of Eci when an elder passes, and attacking an elder, of any tribe is seen as an act of sin, and the attacking Ecir is almost always burned in a holy fire as punishment. This is the only case where Ecir are known to willingly inflict suffering upon one of their own. If the attacker is not burned, they are always outcast from their tribe and sworn to never return. The outcasts are always marked to make their crimes known to all who see them.

Ecir do not show any visual signs of aging past maturity, making it virtually impossible to tell an elder apart from a common Ecir aside from their ornate clothing and high societal status. Most Ecir pass quietly while sleeping when they reach old age.

Alignment

Ecir have a moral code to spread light and order. They often don't have the most strict laws and thus work off of a sort of honor system. Most Ecir are Lawful Good, Neutral Good, or Chaotic Good.

Speed

Your base walking speed is 30 feet.

Delicate Wings

You have a flying speed of 25 feet. To use this speed, you can’t be wearing medium or heavy armor. You cannot Fly if you are wet, and your flying speed is halved when damp.

Languages

You can speak, read, and write Common and 1 other language of your choice

Size

Ecir are about 5'3 feet tall. They have thin, lightweight bodies that weigh between 40 and 60 pounds. Your size is Medium.

Ancient Revelation

Ecir, when reaching fifth level reach a level in their metamorphosis where they develop some magical properties, choose one of the mutations below:

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