Homebrew DB D&D Bio- Android Species Details
Organic material fused with the might of mechanical capability. Bio-androids have been recently reincarnated from a series of failed cloning experiments and possess an arsenal of stolen genetics from various species. Some bio-androids rise to power, continuously pursuing their universal ambition for perfection. Some venture, seeking out other androids to combine their strengths. Those unfortunate few who are thought of as freakish monsters ultimately succumb to this impression, lurking in the sewers and shadows of rural towns and sites. Art Increase: Your Energy, Focus, or Soul art increases by one tier. You choose this art when you select this race. Bonus Equipment: One set of customly crafted traveler’s clothes, a signet of your creator’s organization, a scroll case containing information on your own schematics or a trinket from your life before receiving inorganic enhancements, and a belt pouch containing 15 gp.
DB D&D Bio- Android Traits
Bio-Androids are a mismatch of different races put through blinder.Constructed Nature
• You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
• You don’t need to eat, drink, or breathe.
• You are immune to disease.
• You don't need to sleep, and magic can't put you to sleep, You can finish a long rest in 4 hours if you spend those hours in an inactive, motionless state, during which you retain consciousness.
Mimicry
You can mimic sounds you have heard, including voices. A creature that hears the sounds you make can tell they are imitations with a successful Wisdom (Insight) check opposed by your Charisma (Deception) check.
Genetics
Choose two races of humanoids as your genetic templates. When you do so, select one independent racial trait from both genetic templates. You gain these racial traits as though you were a member of that race. If a racial trait would provide you with one or more spells, you may not select another spellcasting racial trait, even if you later get to choose again.
Additionally, you have advantage on Intelligence checks to recall information about your genetic templates. Possessing genetic traits from these two races allows the use of certain powers even when they are not intended for you. You ignore race requirements for abilities that would normally be obtainable by your genetic templates.
Languages: You can speak, read and write, Common and two extra languages spoken by your genetic templates.
Comments