Homebrew Half-Orog Species Details
Orogs are the child of an orc and ogre, and a half-orog is the child of an orog and a human. Half-orogs are very much the intelligent cousins of half-orcs, with a similar appearance and formidable strength. Because of a natural ability to lead and their strong sense of reasoning, half-orogs are least inclined to live in a tribe (which often would be housed underground), though rarely they can be taken on in minor leadership roles when they do. Outside of the orcish world, half-orogs make excellent workers in the political field and as tacticians in armies.
Ability Score Increase. Your Strength score increases by 2, and your Intelligence score increases by 1.
Age. Half-orogs mature a little faster than humans, reaching adulthood around age 14. They age noticeably faster and rarely live longer than 75 years.
Alignment. Half-orogs have a greater appreciation for authority and leadership than their half-orc cousins, preferring to have a powerful leader above them. Though they will try whatever it takes to usurp that position themselves, short of blatant murder.
Size. Half-orogs are somewhat larger and bulkier than humans, and they range from 5 and a half to well over 6 fee tall. Your size is medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You have darkvision out to 60 feet.
Natural Leader. You gain proficiency in the Persuasion skill.
Half-Orog Traits
You are filled with aggression and move quickly towards enemies.Aggressive
You can use your reaction at any time to immediately move up to your speed toward a hostile creature. Once you have used this trait, you can't use it again until you finish a short or long rest.
Cunning Critical
When you score a critical hit with a weapon attack or cantrip, you can roll one additional damage die one additional time and add it to the extra damage of the critical hit.
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