Homebrew Fae Species Details

As a fairy, you hail from the Feywild, a realm outside of Faerun that exists as a sprawling, incredibly magical forest, full of fairies, sprites, animals, and magical creatures. Fey are often kind and gracious, yet also egotistical. A fey outside of the Feywild is incredibly uncommon, and most all fey would not reveal their true identity, masquerading as high elves. Fey are one of the few being in Faerun aware of other realms. Fey are incredibly cautious of curses and enchantments.

Fae Traits

Your connection to the Fey wild grants you plenty of abilities.

Fae Presence

you can look into the eyes of another being and attempt to ensnare them in your charm. The creature rolls a Wisdom saving throw against your spell save DC (8+your proficiency bonus+your charisma modifier). If it succeeds, you have an advantage on all charisma checks made towards this creature for 1 minute, and they regard you as a friend. Once you have used this ability on a creature, you can not use it again on the same creature for 24 hours. You can use this ability for an amount equal to 1+ your proficiency bonus per long rest. 

Proficiency

You gain proficiency in Bows, Finesse Weapons, and your choice of Persuasion, Insight, or Deception.

Ability Score Increase

Your Charisma score increases by 2 and your Dexterity increases by 1.

Age

Fae reach maturity around the age of 100, and are unaging, permanently existing in a state resembling the human age of 20-30. 

Size

Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Keen Senses

You have proficiency in the Perception skill.

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Trance

Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Languages

You can speak, read, and write Common, Sylvan, and one other language of your choice (typically Elvish)