Homebrew Axolyte {Axolotl} Species Details
Axolyte History
These small Amphibious humanoids did not always exist at first, some say that their existence is due to coming into contact with some source of magic, from a different plane of existence, having been blessed and created by the Gods, or being born through traditional means.
Physical Description
These axolotl humanoids are a variety of colors with their squishy exterior. The skin of an axolotl is highly permeable, allowing them to easily exchange oxygen even when underwater. However, they dry out easily and must take care to maintain their moisture levels. Their gills extend out of the sides of their heads. Their rears have tails about half as long as they are tall. These help with their ambulation in water. Their hands and feet feature short digits that are webbed.
Forever Alone
These little guys do not get much guidance in life and are forced to continue their lives on their own. Once they are no longer Larvae; growing their limbs and having adventures on land, they do not have a Family Dynamic or Pack Tactics.
Environments
Axolytes tend to live near Rivers or Lakes located within many Forests.
Attitudes & Beliefs
Axolotl humanoids rarely act cocky or brag. They believe others are equal to them, if not higher, and often do their best to make others feel the same way. They are therefore very wholesome people. It is unknown if they were just made this way or if meandering through life has gotten them to this amicable worldview. This is not to say they are sycophants, as axolotls will usually not treat a bad person as well as one they perceive to be good. While rare, these axolotls can turn towards an evil way of life. This can be a result of how they've been treated by others, who gave them their current life, etc.
Axolyte {Axolotl} Traits
Amphibious that can breathe air and water.Ability Score Increase
Your Dexterity score increases by 2 and your Charisma score increases by 1.
Age
Axolytes can reach adulthood at age 10 and can live up to 80 years.
Alignment
Axolotls are usually friendly and tend to be good-hearted, sometimes to the point of innocence, so most of them tend towards good alignments, but can be evil if treated poorly or convinced by another.
Size
On average, are about 2-3 feet tall and weigh about 25-40 pounds. Your size is Small.
Speed
Your base walking speed is 25 feet. You also have a swimming speed of 35 feet.
Darkvision
You can see in Dim Light within 60 feet of you as if it were Bright Light, and in Darkness as if it were Dim Light. You can't Discern Color in darkness, only shades of gray.
Amphibious
Due to being an Amphibious Race, you have the ability to breathe underwater for a long period of time. You also are able to absorb liquids through your skin, this can be a good and bad thing depending on the liquid you are absorbing; it can also be used to taste liquids.
Cute Face
With a cute and squishy face, it is difficult for you to instill fear into others. You have a Disadvantage in Charisma (Intimidation) checks, but an Advantage in Charisma (Persuasion) checks.
Regeneration
Your body can naturally regenerate, although you can only regenerate small wounds in short bursts. If you have 1 or more hit points and are below half your hit point maximum, as a bonus action, you may spend up to half of your hit dice to regain hit points, similar to when you would regain hit points during a short rest. Once you use this trait, you can not use it again until you finish a short or long rest. In addition, any severed limbs you have lost will grow back within 2d4 days.
Water Dependency
If you fail to immerse yourself in water for at least 1 hour during a day, you suffer 1 level of Exhaustion at the end of that day. You can recover from this exhaustion only through magic or by immersing yourself in water for at least 1 hour per Exhaustion level.
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