Homebrew Bullet Kin Species Details

The common bullet kin is a cylindrical shape, usually yellow, with a metallic cap in the shape of a hemisphere. Their legs are quite stubby, and their hands just seem to be balls floating separate from their body without any magic. Still, they exhibit extraordinary dexterity. Other variants may exhibit different colours and some subspecies have different heads. In general, the subrace's name gives away its shape based on the type of bullet or shell. The specific colours may give some indicator as to status within their society, but little research has been done.

Those who have gone to the "Gungeon" say that Bullet kin are not born they are made in a place located deep in the "Gungeon" called the forge. However, even though these beings are part metal, Bullet Kin have anatomy as they have veins, blood, hearts, lungs, brains, a skeleton and even an immune system. Bullet Kin also have gunpowder in their bodies that will, on rare occasions, cause them to explode on death. Bullet Kin also cant bleed even though they have blood, instead their brass casing becomes darker the more injured they are. The Bullet Kin know common. Bullet Kin do not need to use the bathroom even though they do need to eat. Bullet Kin cant smell as they dont have noses.

Bullet Kin Traits

Dodge Roll, Made for the Gungeon, Live Ammo, Brass Body, Aerodynamic body

Aerodynamic body

Your aerodynamic body gives you 1.5x movement speed in the air and in water, though only if you're facing the right way.

Dodge Roll

The Dodge Roll is an important part of the tool kit for anyone in the "Gungeon." the dodge roll allows the user to use the dodge action for a single incoming attack, moving the user 1 ft off the ground and 10 ft in the direction of the rollers choosing simultaneously. The Dodge Roll can be used as a reaction, but it takes a bit to pull off, so whenever the user uses it, they will have to sacrifice 15 feet of movement from their next turn. If the user has used up all of their movement or doesn't have enough, they can't Dodge Roll. When a Bullet Kin performs a Dodge Roll, they set off a small explosion at their feet to propel themselves. This explosion does no damage. The Dodge Roll is also a good tool for crossing small gaps. The dodge roll can be used to slide over a table of any length. You can not turn well dodge rolling. The Dodge Roll is not something every Bullet kin can do only those with lots of experience know this maneuver. (Level 15 needed to unlock)

Live Ammo

Who needs bullets when you ARE a bullet? Provides immunity to contact damage, such as spiked or burning skin, as well as damage from being fired out of a contraption such as a canon or a ballista.

Made for the Gungeon

Bullet Kin have proficiency with all ranged weaponry and attacks. You can also switch between any weapon you have on you in the blink of an eye (it takes no time to switch between weapons).

You also get a +3 to your Dexterity score.

But you also get a -3 to your strength and intelligence score.

Made for the Gungeon also makes it, so Bullet Kin have disadvantage on melee attacks unless you are using a specially made weapon. 

Made for the Gungeon also makes it, so you can flip tables with no trouble whatsoever. (flip tables as a free action)

Brass Body

As a Bullet Kin, most of your body is made of brass, this gives your body a natural resilience (+3 to AC), but any armour you wear acts as temporary hit points instead of adding to your AC if you can find any that fits that is.

Previous Versions

Name Date Modified Views Adds Version Actions
8/28/2022 4:07:13 PM
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1/24/2023 10:29:47 PM
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