Homebrew Duodecon Species Details

Outcasted from Order

Duodecons were originally an upgraded form of modrons: beings created to act under Primus's will, but with superior intelligence to the other counterparts. Primus, fearing their intelligence, banished them to the regions of Chronodius in Mechanus, where they formed a civilization separate from that of the modrons.

Golden Skin

Duodecons are similar to elves or humans in appearance but have some distinctive traits. Their skin has a shimmering golden hue, and their eyes are balls of grey smoke. Their skin has patterns similar to that you would find on a warforged or other construct. Their hair is a shiny red color.

To Forever Endure

Duodecons are immortal and do not age, as part of their creation. However, they do not reproduce, so their numbers slowly dwindle due to non-natural deaths. They are also skilled at survival, since the region of Chronodius where they live is a no-man's land: it is where Primus sends all rejected creations. Some Duodecons choose to live in the city of Olympus, which they built after their exile, while others choose to roam the fields of Chronodius. A small number escape during the Great Modron March and reside in the other planes. The majority of Duodecons are atheist, shunning the idea of having Primus as their ruler. However, a contingent exists that worship a separate god, known as Aeterna.

To Adventure Across the Universe

Those Duodecons that exist in the other planes are revered as adventurers and heroes. A small minority of these are instead feared as villains. If a Duodecon leaves Mechanus, they lose their alignment and gain that of whatever plane they choose to reside in. If they reside in an inner plane then it is determined by their upbringing. All Duodecons, however, have a defiant nature and will refuse orders that do not align with their interests. As for those in Mechanus, they simply seek to hide from Primus, as those who leave Chronodius will inevitably be destroyed.

Duodecon Names

Duodecons are born without a name, like all modrons. However, they will accept the first name given to them by a non-modron creature. This leads to them having a wide variety of names, especially for those residing outside of Mechanus. If a Duodecon has a name and is brought before a native of Mechanus, they will refuse to use the name.

Duodecon Traits

+2 Dexterity, Defiant Will, Metallic Skin, Aerial Mastery

Defiant Will

Duodecons are naturally defiant, and they will always refuse orders given to them. This gives them advantage against being charmed or frightened, and makes them always hostile in negotiations.

Metallic Skin

A Duodecon's skin has the properties of magical metal, acting as a focus for magical energy and giving the ability to cast certain abilities based on the rank of the ability, chosen at birth:

  • Prime -  Knows the Green Flame-Blade cantrip
  • Segunde -  Knows the Mage Hand cantrip
  • Tertiae -  Knows the Light cantrip
  • Quadriae - Knows the Sacred Flame cantrip

Duodecons with a higher rank are usually revered as higher in society, and they can only have one that cannot change. Additionally, this skin gives them resistance to bludgeoning damage.

Ability Score Increase

Your Dexterity score increases by 2.

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