Homebrew Fallen Species Details

Defiled by dark and powerful magics, the Fallen are conscious of themselves and the world around them.  Once living and now risen from the grave the Fallen are no longer accepted by the masses and could very well be rejected for what you are.  Fallen are capable of running without pause, feeling no pain, requiring no rest, and excel at dark and corrupting magics.

Fallen Traits

testing

Breathless

-Grants indefinite time underwater.

-Do not require to eat or drink.

Touch of the Grave

-You have advantage on saving throws against disease and being poisoned.

-You have resistance to poison damage.

The Restless

-You don’t need to sleep. Magical effects cannot put you to sleep.

-You can finish a long rest in 4 hours. Those 4 hours must be spent in an inactive, motionless state though you do retain consciousness during this time.

Past Life

-When making an ability check that uses a skill, you can roll a d6 and add the result to your d20 roll for the check. You can use this a number of times equal to your proficiency bonus. You regain all uses of this ability when finishing a long rest.

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