Homebrew Feywoven Species Details
It is said that the first Feywoven was an accident. An aberration born from a Faerie Dragon's mischief, and a humanoid skeleton that became the scaffolding for a colony of Feyweaver nests. However, fate chose not to leave this nest to its devices, when it was discovered by the Archfey Trostani, who admired the songbirds' sense of community, and thus used her magic to imbue them with life, harmony, and order, synchronizing their minds within the nest, and giving them the power to move said nest as one sapient being. The First Feywoven was a guardian of its forest, but eventually desired companionship, as it no longer saw itself as more than one being. this led it to seek out the Faerie Dragon that originally created it.
Enjoying the sheer chaos that it had managed to cause the Silver Dragon who originally created the Metallic Warblers from which the First Feywoven was created, the Faerie dragon agreed to create more Feyweavers so that the First Feywoven might continue itself as a species. As more and more of these Feyweavers joined the First Feywoven's colony, the First grew, eventually becoming the first Feywoven Cultivar, before splitting into new Feywoven. The Faerie Dragon enjoyed this explosive birth so much that they immediately flew off and began hunting down Metallic Warblers wherever they could find them.
Living Wood and Bone
Feywoven are formed from a blend of living and dead organic materials. Root-like cords infused with Fey Magic serve as their muscles, wrapped around a framework of bones or wooden branches. The colony which pilots these nests flits about inside, constantly forming and reforming the nests to provide animation, ina process that is mostly unconscious to the main mind of the Feywoven. Hard wooden plates form a protective outer shell where the nests might be vulnerable. Feywoven share few common designs, with their tastes being determined often by the environment in which the nests were orignally created, and by the tastes of the individual dragon from which they were created. They do however, have some common traits, such as hollow eyes filled with strange glowing light, a melodic, though slightly artificial sounding voice, produced by the the shifting of a sort of wooden horn embedded within the throat of the Feywoven, and given voice by the colony's cry. They also tend to form only humanoid bodies, a consequence of the First's human skeleton scaffolding, though none wear shoes, and their feet end in roots, which give them the ability to burrow into the ground.
Although they were originally constructs, Feywoven are living, fey humanoids. Resting, healing magic, and the Medicine skill all provide the same benefits to Feywoven that they do to other humanoids.
Feywoven Personality
The Feywoven were built to serve and protect the Feywilds. For at least the beginning of their existence, Feywoven had a clearly defined purpose and were encouraged to focus purely on that purpose. The Split of the First gave them freedom, but many still struggle both to find a place inside and outside the Feywilds, and to relate to the Fey whose often fickle nature confuses them.
The typical Feywoven shows little emotion excepting an inner peace and tranquility. Many Feywoven embrace a resolute purpose — such as protecting allies, completing a contract, or exploring a land — and embrace this task as they once did the protection of the Feywild. However, being created from as diverse a group as Metallic Dragons, there are Feywoven who delight in exploring their feelings, their freedom, and their relationships with others. Most Feywoven have no interest in religion, but some embrace their purpose as being a defender of faith or a practitioner of mysticism, seeking ever higher purpose and ever deeper meaning.
The typical Feywoven has a sexless body shape. Some Feywoven ignore the concept of gender entirely, while others adopt a gender identity.
The more a Feywoven develops its individuality, the more likely it is to modify its body, seeking out druids or carpenters to help customize the look of its face, limbs, and wooden plating.
Quirks
Feywoven often display an odd personality trait or two, given how new they are to the world apart from the Feywilds. The Feywoven Quirks table contains example quirks.
Feywoven Quirks
| d8 | Quirk |
|---|---|
| 1 | You cannot help but to attempt to connect with every creature you meet, no matter the potential danger. |
| 2 | You often misread social cues. |
| 3 | You are fiercely protective of your friends. |
| 4 | You try to apply Metallic dragon diplomacy to every situation. |
| 5 | You don’t know how to filter your feelings and are prone to melodramatic speeches. |
| 6 | You don’t understand clothing beyond its utility and assume it denotes a person’s function. |
| 7 | You are obsessed with your appearance and constantly oil and clean yourself. |
| 8 | Peace is the only thing that makes sense to you, and you’re always looking for a way out of a fight. |
Feywoven Names
Most Feywoven were never assigned a name after splitting from their Cultivar. Many of them however, adopted nicknames, often given to them by other colonies or humanoid companions. These names are often descriptors more than anything, describing perhaps the type of wood, from which their body is made, or a comment on their general appearance, which, is almost always taken as a compliment, intended or not. As independent individuals, some have chosen new names as a way to express their path in life. A few take on Fey or Elvish names, often the name of a fallen friend or mentor.
Feywoven Names: Ash, Acacia, Alder, Bamboo, Beech, Boney, Bristle, Button, Canary, Cactus, Cedar, Citrus, Crunchy, Cypress, Dawn, Dusty, Fay, Faithful, Grass, Hawthorne, Ironwood, Ivory, Lemon, Moss, Musty, Oak, Orchid, Pansy, Plant, Redwood, Raine, Ribbon, Rose, Saffron, Sage, Sorrel, Spruce, Strawberry, Swamp, Tree, Valerian, Violet, Walnut.
Feywoven Traits
Your Feywoven character has the following traits. A few of the traits give you a choice; consider how your choice reflects the purpose for which your character was grown.Ability Score Increase
Your Constitution score increases by 2, and one other ability score of your choice increases by 1.
Age
A typical feywoven is between two and thirty years old. The maximum feywoven lifespan remains a mystery; so far, feywoven have shown no signs of deterioration due to age. You are immune to magical aging effects.
Creature Type
You are a Fey.
Size
Your size is Medium or Small.
Speed
Your base walking speed is 30 feet.
Constructed Resilience
You were created to have remarkable fortitude, represented by the following benefits:
- You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
- You don’t need to eat, drink, or breathe.
- You are immune to disease.
- You don’t need to sleep, and magic can’t put you to sleep.
Burrowing Roots
Because of your rooted connection to the earth, you have a burrowing speed equal to half your walking speed. You can’t use this burrowing speed if you’re wearing medium or heavy armor.
A Part of the Nest
Your body has built-in defensive layers, which can be enhanced with armor:
- You gain a +1 bonus to Armor Class.
- You can don only armor with which you have proficiency. To don armor other than a shield, you must incorporate it into your body over the course of 1 hour, during which you remain in contact with the armor. To doff armor, you must spend 1 hour removing it. You can rest while donning or doffing armor in this way.
- While you live, the armor incorporated into your body can’t be removed against your will.
Fey Nature Magic
You know the druidcraft cantrip.
Starting at 3rd level, you can cast the goodberry spell with this trait. Starting at 5th level, you can also cast the barkskin spell with this trait. Once you cast goodberry or barkskin with this trait, you can’t cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level.
Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).
Languages
You can speak, read, and write Common and one other language of your choice.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/22/2022 3:56:53 AM
|
15
|
1
|
1
|
Coming Soon
|
|
|
2/5/2023 4:54:15 AM
|
11
|
1
|
2
|
Coming Soon
|
Comments