Homebrew Abraxan Harpies Species Details
Coming from no one set home, the origin of Harpies is hearsay. Very few work to change the name painted on harpies as evil or monstrous. The few that work to change the name usually go into hiding or are forced into a life of crime in the end, as most commoners either run in fear or turn point and draw their blades.
The alignment of Harpies varies; some are chaotic, some neutral, and some both. All harpies keep some form of their wild self, be it in their neutrality, or their chaotic nature. They do not have many heroes to their name, any harpies going against their norms are frowned upon. Marriage is foreign to them, as when a female mates, she will more than likely leave her mate and raise the child alone until they can talk, fly and fight. Though there are cases of harpies living as a couple, or even a family. Similar to the Drow, Harpies are a primarily female-run race. The men are there for fodder, as mates, and to look pretty in most harpies' eyes. But their social construct is scattered, as they live in isolation or small packs that break apart and grow sporadically. So it is not uncommon to see a man leading a group. Harpies also have a strong sense of pride. Be it in their looks, their fighting style, what they make, or what they kill. Trophies are common. Be it something as simple as a wood carving, or a skull strapped to their hips. In line with their sadistic nature, many chaotic harpies don the skulls of their kills around their hips.
Many Harpies are considered very beautiful by society. The women are slender, curvy, busty, and well-built. The men are muscular, toned, and sometimes ferocious and handsome. Some use this for good, but many for evil. With their song in hand, they lead many to their doom. Harpies' talons and feathers vary. Some can have black, others blue; maybe even green or white. They are kept long and let grow to malicious curves. They have them on both their hands and feet, as all harpies have "bird legs."
Their names sometimes sound like mixes of Babylonian or greek. The names are meant to sound beautiful and powerful. Adopting a human/humanoid-sounding name is common for those who attempt to blend in with society.
Harpies reach full maturity at around age 15, and usually, live to be up to 40-50 years old.
Abraxan Harpies Traits
As a Harpy, you have certain traits in common with your people.Ability Score Increase
Your Dexterity score increases by 2, and your strength score increases by 1.
Age
A Harpy reaches maturity by age 15. Compared to humans, Harpies usually only live to be 40-50.
Alignment
Most Harpies are good and rarely choose sides when it comes to law and chaos. Tribal leaders and warriors might be lawful, while explorers and adventurers might tend toward chaotic.
Size
Harpies are about 5 feet tall. They have thin, lightweight bodies that weigh between 80 and 100 pounds. Your size is Medium.
Speed
Your base walking speed is 25 feet.
Flight
You have a flying speed of 50 feet. To use this speed, you can’t be wearing medium or heavy armor.
Talons
Your talons are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Languages
You can speak, read, and write Common and Harpian.
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