Homebrew Celestial fey blink dog pc race Species Details
You are a celestial fey touched dog. Your natural athleticism makes you nimble and fast with a walk speed of 40ft. You run on all 4 feet and is thus not a humanoid. You have a keen hearing and sense of smell.
Your mouth is a natural weapon.
You can blink short distances when dashing.
Celestial fey blink dog pc race Traits
Depending on your lineage you gain selected traitsDex ability score increase
You are nimble and fast. You gain 1 to dexterity.
Keen hearing and smell
You have proficiency in the Perception skill and have advantage on rolls that involve smelling or hearing.
Darkvision
Accustomed to twilight forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Bite
You are proficient with your bite attack, which is a melee weapon that deals 1d4 piercing damage plus either your strength or dexterity modifier. This melee weapon attack has the property finesse.
Speech
You can understand common but through the ages your people have never been taught to read or write the languages. Your speech is limited to few command words and is broken by growls, howls, and whimpering and unable to use the ‘s’ sound due to your elongated snout.
Any new languages you learn suffer the same drawbacks.
When speaking to another doggo or dog or wolf or other canine you use a series of growl, barks, and use body language to communicate with one another.
You can still cast spells using your growling barks.
4 paws no thumbs
You lack thumbs on your paws. You can not use your paws to grab hold of something that requires thumbs.
If you use your mouth you get disadvantage to any skill checks and actions requiring you to hold on such as sleight of hand checks , grapple checks or attacks with weapons.
If you use mage hand, arcane hand etc. This disadvantage does not affect you.
There are some things that are just better done by people with thumbs. Unfortunately, you don't have them. Take Disadvantage on any Dexterity based task that
requires fine dexterity (e.g., tying knots, slight of hand). Your DM may determine that some especially fiddly tasks are impossible for you. If you have other means like mage hand or similar effect this disadvantage does not apply.
You can not climb with your paws unless it involves jumping from ledges to ledges.
Blink
When you take a dash action or bonus action if that is available to you through you class, you may instead teleport a distance up to your movement speed.
You flicker and disappear along with all equipment you are careying or wearing and instantly appear in your chosen spot. You must be able to see where you teleport to. This triggers opportunity attacks of enemies near you when you teleport as taking the dash action would.
After teleporting this way you must wait a minute to do so again.
You can only do this a limited amount of time and gain uses back on a short rest and long rest.
The amount of uses changes as you level. From one per short rest at level 1 to 2 per short rest at level 5, 3 per short rest at level 11 and 4 per short rest level 17.
Celestial fey non humanoid
You are a celestial fey non humanoid and can therefore be affected by spells and effects accordingly. You can be the target of spells targetting celestials and fey but not the target of spells that target humanoids. You can still be the target of spells that target creatures.
Speed
Your walking speed is 40 feet.
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