Homebrew Terminator Species Details
Terminators are synthetic humanoids, robots, which bear a great resemblance to human skeletons. With high quality steel bodies, and bright red eyes, they are a terrifying sight to behold, at least, for those without flesh. Some terminators, through farming and harvesting of human bodies, are granted a sheath of real human flesh. Some higher tech versions are instead made of liquid metal, capable of adapting and shapeshifting in horrifying fashion.
Terminator Traits
Hunter-Killers, designed solely to eliminateAbility Score Increase
Your Constitution score increases by 2, and your Strength by 1.
Age
While the nuclear power source inside them lasts 120 years, if replaced, they are functionally immortal.
Alignment
As machines, they are as close to lawful as it gets. While their actions may paint them as various shades of good or evil, those uncontrolled by Skynet are likely more neutral than anything else.
Size
Your walking speed is 35 feet.
Speed
Your walking speed is 35 feet.
Construct
Your creature type is Construct, instead of Humanoid. Spells and other effects that specifically target humanoids, like crown of madness, cannot target you.
Mendable
When the mending spell is cast on you, it has the following alterations: It has a casting time of 1 action. If you have 0 hit points you become stable. As part of the casting of mending the caster may expend any level of spell slot to cause you to regain a number of hit points equal to 1d8, plus their spellcasting ability modifier. For each level of the spell slot expended you regain an additional 1d8 hit points.
Thinking Machine
You are immune to diseases, poison damage, and the poisoned condition. You do not need to eat or breathe. Instead of sleeping, you enter an inactive state. Being in this state for 4 hours is equivalent to an 8 hour sleep for a human. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Durable Frame
Your body is metal, and even the strongest hits may bounce off it. When you aren't wearing armor, your AC is 12 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.
Massive Punches
Your entire body is a natural weapon, which you can use to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d4 + your Strength modifier, instead of the damage normal for an unarmed strike.
Comprehensive Files
When making a skill check for a skill you are not proficient in, you may choose to count as if you were proficient. You can do this once, regaining the use on a long rest.
Languages
You can read, speak, and write Common.
Previous Versions
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2/16/2023 6:07:22 PM
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5
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Coming Soon
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