Homebrew Elemental Spirit Species Details

The Elemental Spirits are not dead, they are the protectors of nature, and have some more supernatural abilities. They appear as more human, or elf like with certain differences that indicate what type of spirit they are. They also have the ability to levitate. Most use this power to hover a few inches above the ground, however they are able to fly. Elemental Spirits also vary drastically in height with the smallest ones being 2 feet tall, and the tallest ones being twelve feet. The Elemental Spirits are said to have been created by Gaia as a way to protect the balance of nature. If an Elemental Spirit has a patron more often than not they worship Gaia, and gain more power from her.

Elemental Spirit Traits

Forest Spirit's Racial Traits:

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colors in darkness only as shades of gray.

Elemental Type

As an Elemental Spirit you have dominion over one of the four elements bellow.

Tempest Spirit

Born in a monsoon, and created by Gaia you have the power to not only control the storms at will, but also create the storms. Gaia has granted you the ability to control the weather. Tempest Spirits also tend to have bird beaks as an indicator. The beaks do 1d6 damage.

Forest Spirit

Born in the forest, and created by Gaia you have the power to not only control plants at will, but also create plants. And not just the ones that Gaia made, no, Gaia has given you the power to make brand new plants of your own imaginings. Forest Spirits also tend to have antlers as an indicator.

Fire Spirit

Born in lava, and created by Gaia you have the power to not only control Fire at will, but also create the flames. You also have the unique ability to change the color of fire. Fire Spirits also tend to have long, sharp fingernails as an indicator. The nails do 1d6 damage.

Water Spirit

Born in the waves, and created by Gaia you have the power to not only control the waters at will, but also create the water. Gaia has given you the ability to purify, or pollute the waters as well. Polluted water does 1d4 damage if drank. Water Spirits also tend to have shark teeth as an indicator. The teeth do 1d6 damage.

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