Homebrew EyeNoid Species Details
EyeNoids were once a race born from magic, but have adapted to reproduce naturally. They're tall, highly intelligent beings that nearly rewrite the rules of science as we know it. Their high intellect grants them powers that not many creatures have, such as telepathy. They focus more on training their mental state than their physical state. Most EyeNoids are Artificers, Wizards, and Sorcerers as they have high knowledge of magic and spells.
EyeNoid Traits
Having a high Intelligence and a giant eye for a head has its perks, and EyeNoids embrace their gift.Ability Score Improvement
When you determine your ability scores, increase one of those scores by 2, and increase a different one by 1. These increases can't raise a score above 20. You follow this rule regardless of the method you use to determine the scores, such as rolling or point by. If you are replacing your race with a lineage, replace any Ability Score Increases you previously had with these.
Language
Your Character can speak, read, and write Deep Speech, Telepathy and two more languages that you and your DM agree are appropriate for your character. The Player's Handbook offers a list of widespread languages to choose from. The DM is free to add or remove certain languages for a particular campaign. If you are replacing your race with a lineage, you retain any languages you had and gain no new languages.
Humanoid Monstrosity
EyeNoids are more than one creature type. If an effect can work on one creature type,it can work on this creature. For example, if you are both Humanoid and a Construct, calm emotions works on you, since the spell works on humanoids.
TrueSight
A creature with truesight can, out to a specific range, see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, and perceives the original form of a shapechanger or a creature that is transformed by magic. Furthermore, the creature can see into the Ethereal Plane.
Superior Mindscape
Having trained their minds to lengths no creature has ever done, EyeNoids have become immune to all psychic damage.
Naturally Artificial
EyeNoids have a knack for learning and increasing and expanding their intellect, and from this they gain the following benefits:
- You gain proficiency in Insight and History
- You gain expertise in Medicine and Perception
- You gain proficiency with Alchemist's Supplies and Navigator's Tools
- You cannot be blinded.
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