Homebrew Callisto Species Details

Without him, there really couldn't have been a crew, imagine. A bunch of slap-dash sellswords with no rhyme or reason to travel together. Yet, That glowing bastard managed to do it. Couldn't tell if it was his impeccable poker face... Or lack there of but, he got every single one of us on a ship. And he even managed to instill some patched sense of trust among us. Whenever hard times hit us, he always had a sense to move forward, to discover more. And discovered we did. Charted land like none other. All the hands on deck were capable of holding their own. Charting even the most dangerous of areas on the coasts with our leader, a glowing beacon that our discoveries mattered. And nomatter what issue came up. He showed us ways to move past our differences. And work together to be something greater than we'd ever been. O' Captain, my captain. When I look up at the nights sky. I can see you amongst the stars. Shining along with the rest of them.

 

Callisto are ever curious. Wanting to find out why they were born and just what are the bounds and ends to the world around them, not really concerning themselves with long-standing conflicts they prefer to explore to answer questions to solve those conflicts before they even come to a climax. They study their angelic properties to uncover who the deity was that brought them their corporeal form. Exploration driving them the most. Almost every Callisto one would meet has, or is in progress of traveling around the world. They can't stand being in one place too long leading to a very nomadic lifestyle. Clusters of Callisto usually consist of a few key members leading the group with 2/3rd's of them leaving and returning frequently. They gather all the good things they've learned from other races and apply them in their cities and homes. Making them as a whole more diplomatic and easy to approach than some of the more aggressive races. They value wisdom and knowledge the most.

Glowing visages

The Callisto are beings that glow pure liquefied stardust akin to the stars. They can vary in color some taking on the look of the night's sky, while others look like vibrant astral smoke contained in the shape of a person, then finally you have those that just glow one or two colors. Their marks are given form at birth although the Callisto can change the shape of these marks to convey emotion, and often do emote as they speak. As they grow older the color becomes more unsaturated and less saturated with the exception of white Callisto. While Callisto have no facial features aside from the marks either held on their bodies or faces. The expressions they make largely consist of white bubbles below their skin moving to certain places along with glowing pulses of light and emote's of their marks to indicate mood.

When expressing intense emotion their light tends to linger as they move from one place to the next leaving light streams where they just were. They're humanoid and stand at roughly the same remote height as humans. They consist of a flesh-like translucent shell that contains a glow stick like substance. They constantly emit a soft vibration that can be felt if one places their hand upon them. Akin to a heartbeat, a deceased Callisto no longer vibrates. Held together by the pure energy held within their cores. Their blood glowing the same color as their bodies evaporates when it leaves their bodies leaving a trail of light and what looks to be dust as it does so. The body drained of their neon blood is left a darkened lifeless color of what it once was. Warm to the touch but not hot enough to burn anything the Callisto have an outer layer that keeps their energy in held together by the core in their chest and is considered their most vital organ if it sustains damage they may instantly die.

Connections to Stars

It was once said the gods were at war. The resulting conflict gave way to whole stars exploding and sending their contents across the universe. After the war in an attempt to fix the damage done, the gods tried to repair those broken stars they left in their wake. And the resulting residual energy was left in the Astral plane. And with the gods powers of rejuvenation, that left behind energy; in hundreds of thousands of pieces, gained a will of its own. And thus the Callisto were born. Finding one another, and venturing to the mortal plane cluster by cluster in order to venture and sate their wanderlust.  

A common story told by the elders. 

Arcane Makeup

Callisto are at a glance most akin to A modern glow stick. Their skin warm to the touch vibrates slightly as the arcane stardust swirls inside them. When they're harmed their Stardust comes out a glowing liquid form not taking long for it to evaporate erasing any trace of it in the process. As they sustain more damage their glow becomes less and less bright until they dim out losing all hue and luminescence. Their corpse a grey colorless husk no longer vibrating or swirling with arcane energy. with their inside looking darker as their body is observed closer to their core. The Callisto Core, a Gem like formation lying in the center of their chest with colors matching the specific glow of the individual Callisto. These cores act as their hearts. A primary organ pumping Arcane energy throughout the Callisto.

 

Nomadic Clusters

Callisto are ever curious. Preferring not to  stay together in what they call "Clusters". Wanting instead to find out why they were born and just what are the bounds and ends to the world around them, not really concerning themselves with long-standing conflicts they prefer to explore to answer questions to solve those conflicts before they even come to a climax. They study their angelic properties to uncover who the deity was that brought them their corporeal form. Exploration driving them the most. Almost every Callisto one would meet has, or is in progress of traveling around the world. They can't stand being in one place too long leading to a very nomadic lifestyle. Clusters of Callisto usually consist of a few key members leading the group with 2/3rd's of them leaving and returning frequently. They gather all the good things they've learned from other races and apply them in their cities and homes. Making them as a whole more diplomatic and easy to approach than some of the more aggressive races. They value wisdom and knowledge the most.

Callisto Names

A Callisto's name is usually determined by the constellation of white spots formed on the inside of their wrist from birth.

Male Callisto Names: Ursa, Orion, Scorpius, Draco, Leo

Female Callisto Names: Gemini, Crux, Aquila, Corona, Carina

Each Callisto is driven by their curiosity. Should you have met one in your travels you'll do better with them if you give them a bit of knowlege they haven't come across or couldn't have known before. Small factoids or an artifacts with a story peaks their interest and some will go so far as to befriend you just to hear the story behind it.

Callisto Traits

Your Callisto has traits based on their Arcane nature and their Astral ansestory

Ability Score Increase

Your dexterity, intelligence, and wisdom scores each increase by 1.

Age

The Callisto mature around the age of 40 and live until their energy can no longer regenerate itself around the age of 800.

Alignment

They tend not to stray too far into good or evil, preferring the most open and neutral path to exploration, not ruling any methods out.

Size

Callisto tend to stand around 5 to 6 feet tall for the men and 4 to 5 feet tall for the women.

Speed

Your base walking speed is 30 feet.

Darkvision

Eyes indistinguishable from the rest of your face, but still there. Searching in the dark. You have darkvision up to 60 feet

Bioluminesence

Due to their nature the Callisto have the ability to glow in the dark. As an action, you can glow in the dark for 10 minutes, by speeding up your metabolism, shedding bright light in a 10-foot radius and dim light for an additional 20 feet. You regain use of this feature once you complete a short or long rest.

Glowing Nature

Callisto are considered humanoid and elemental giving them immunity to Diseases.

Astral spirit

You use the innate magical properties of your body to help you on your way. You know the ''Produce Flame'' and ''Guidance'' cantrips. wisdom is your spellcasting ability for it.

Spark of Life

When your core is in danger of fading away you release a surge of astral energy. When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.

Claustrophobia

With the need to explore the unknown programmed into their very being, the idea of having their freedom taken away is the most frightening thing to them. When they are locked in a room or bound they become nervous and anxious. This causes them to have disadvantage on Ability checks while Paralyzed, Restrained, or locked within a room smaller than 10 by 10 foot.

Languages

You can speak, read, and write Common and Celestial

Previous Versions

Name Date Modified Views Adds Version Actions
3/26/2019 4:44:39 AM
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