Homebrew Cloud Species Details

Clouds have an invisible network of nerves which allow them to detect heat, light, emotion, smell, thought, texture, vibrations, sound, pain, and other sensory inputs. They do not need to eat or breathe, and can alter their color/shade at will. They can manipulate their shape easily, by shifting their cells and particles to be any shape-- they can take on a human-like shape and wear clothes/armor if desired. 

Clouds speak telepathically to beings within 200 feet of them (beings do not need to speak the same language), or through whooshing sounds. They vibrate when they sleep, but do not stop receiving sensory input while asleep. Due to their physical manipulability, they can fit into spaces and through cracks as narrow as a half inch, and can briefly "inhabit" and control a solid physical object or being. This action, however, is quite taxing and unpleasant, and is only possible for short periods at lower levels. Clouds are also directly connected to the world around them, can sense others' emotions, and at high levels can sense others' thoughts. 

When a cloud carries an object, it absorbs the object and splits it into particles that become a part of the cloud itself-- until the item is needed again, and the cloud materializes it instantaneously. Re-materialized objects will retain a sparkly film until cleaned with magic. 

Cloud Traits

+1 strength, +2 dexterity, telepathy, damage resistance, amorphous, shape self, dark vision, telepathic insight

Ability Score Increase

Because of their physical manipulability and connection to the physical world around them, clouds will gain dexterity quickly as they level up, and can easily gain strength or intelligence as they move through the world and gain size or wisdom. 

Darkvision

Because clouds don't have eyes, their vision is less affected by darkness, though they can also sense light. 

Alignment

Due to their chaotic physical form, their moral alignment tends to be chaotic as well, though they have no racial tendency towards either good or evil.

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