Homebrew Artizmik Species Details
When a small group of humans were exposed to the everchanging magic of Karthenion for a time, they were unequivocally changed becoming a new race: The Artrizmik. With the new chaotic energy that flows through them they are a nomadic race. They are able to choose their gender at will and can mate with any race; able to have offspring with a 50% chance of being either parent race. They are loved by most races due to their beauty. They have a pleasant smell about them that other races tend to find deeply attractive and invigorating. They tend to live about 300 years, however this can fluctuate due to the chaotic energy they are imbued with.
Beautiful in Appearance and Aura
Though humanoid, the Artrizmik have a beautiful and otherworldly radiance that tend to infatuate those around them. Their eyes come in many variations of colors, all of them vibrant. They have thick vibrant hair and have Slim, toned, and slender bodies that enable them to be agile and mobile. Light on their feet they are known to be fast in many ways. Their chaotic magical energy allows them the ability to fly (hover) naturally without physical wings. Due to their exuberance they have a tendency towards being meticulous with their appearance and looks, placing great effort in maintaining a beautiful look. Due to this inherent need to present, they can channel this energy thru an innate ability to use Prestidigitation.
Graceful Communicators
With such beauty and attractiveness about them the Artrizmik tend to be great at communicating often getting a sway in what they want and/or need. They revel in the magic that created them and are strengthened by praise and vanity. They are naturally able to understand most any language with relative ease feel the need to wander and explore; thus creating their hyper nomadic culture. Filled with wanderlust they manage to understand more of the world as a whole and sustain themselves through being almost a traveling merchant society.
Restless Wanderers
Having been imbued with such chaotic energy the Artrizmik are unable to sit still for a long duration of time. They feel the need to wander and explore; thus creating their hyper nomadic culture. Filled with such wanderlust they manage to understand more of the world as a whole and sustain themselves through being almost a traveling merchant society. With such Chaotic energy they are able to channel this energy in order to cast a once per day (plus your proficiency modifier) Dimension Door. They manage to sleep with their eyes open by keeping a constant motion and only holding semi-consciousness while doing menial tasks like cleaning or or pacing.
Wander's Intuition
With such a nomadic culture, The Artrizmik have a general sense of the world. This is naturally shown through an ability to force themselves to sit still for 10 mins and cast Augury as a ritual. This is a rare usage for their race as they have a tough time sitting still long enough for the cast of such.
Artrizmik Names
Artrizmik names are inherited from the chaos magic that reincarnated them. They are inherently known by the Artrizmik parent or, if affected by the Karthenion Magic when reincarnated, they already know their name.
Artrizmik Names: Windall, Waterfess, Changerhys, Wanderlin, Forestyre, Elextriss, Fomayik, etc
Artizmik Traits
The Artrizmik share certain racial traits due to their connection to the Chaos Magic and energies of Karthenion.Glamoured Speech
With such beauty you can persuade other to easily let you off the hook or lower prices, etc.
You gain Advantage on CHA checks and Proficiency in Persuasion.
Ability Score Increase
Your Charisma Score increases by 2, and you Wisdom Score increases by 1.
Wanderer's Intuition
You have advantage on CHA and WIS saving throws.
Beautiful Aura
Due to their meticulous need to present, you can cast Prestidigitation.
Wanderlust
Their need to be always moving allows them to channel they chaos energy in order to cast Dimension Door once per day + your Proficiency Modifier.
Comments