Homebrew Gem Species Details
Your gem character has a number of traits borne from your race's unique physical makeup.
Ability Score Increase. Your Constitution score increases by 2.
Age. Gems do not age like other species. They emerge from the ground as fully developed adults and show no physical signs of ageing as time passes.
Alignment. Gems are expected to fall into line and dutiful serve their purpose. As such, most gems have a lawful bent and feel no particular pull towards good or evil.
Size. Gems come in a wide variety of sizes, from 4 to nearly 10 feet tall in any number of builds. Your size is Medium.
Speed. Your base walking speed is 30 feet. Gem Rebirth. When you are reduced to 0 hit points, your physical form retreats into your gem. During this time you do not need to make any death saving throws, though attacks upon your gem will result in death saving throw failures as normal. You naturally stabilise after 4d12 hours. Your physical body reforms after regaining at least one hit point.
Inorganic Nature. Even though you are not organic, you are a living creature. You are immune to disease. You do not need to eat or breathe, but you can ingest food and drink if you wish. Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal. You can sleep if you wish.
Languages. You can speak, read, and write Common.
Sub-race. Gem abilities and proclivities are based upon their gemstone. Though hundreds of gemstones exist, they can as a whole be divided into three types: Soldier. Worker, and Aristocratic
Gem Traits
a2Ability Score Increase. Your Constitution score increases by 2.
Ability Score Increase. Your Constitution score increases by 2.
Inorganic Nature
Inorganic Nature. Even though you are not organic, you are a living creature. You are immune to disease. You do not need to eat or breathe, but you can ingest food and drink if you wish. Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal. You can sleep if you wish.
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