Homebrew Beholderborn Species Details

The Beholderborn are born of beholders through an ancient experiment led by wizards long ago. These people have since led their own lives, often living far away from society. They have one large eye almost as big as their face, and two eyestalks protruding from the top of their heads. Their mouth is in the center of their chest, and it is full of sharp pointed teeth.

Beholderborn Traits

As a Beholderborn, you gain a variety of traits.

Ability Score increase

When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. You can't raise any of your scores above 20.

Creature Type

You are Humanoid

Size

You are Medium

Speed

You have a base walking speed of 30 feet.

Multiple Eyes

Because of your abnormal amount of eyes, You have proficiency in the Perception skill.

Magic Resistance

You have advantage on saving throws against spells and other magical effects.

Eye Ray

You can use your action to release a deadly beam of destructive energy from your central eye. Creatures within a 15 cone of the ray must make a Constitution saving throw (DC equals 8 + your Constitution modifier + your proficiency bonus) A creature takes 2d6 necrotic damage on a failed save or half as much on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use eye ray, you can’t use it again until you complete a short or long rest.

Levitation

You can cast the Levitation spell on yourself an amount of times equal to your proficiency bonus per short or long rest.

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