Homebrew Dohwar Species Details
Dohwars are short, pudgy, flightless avians that look and move like penguins. Dohwars migrate from the Feywild to Wildspace, where they are typically encountered. They conduct their affairs in secrecy, preferring to meet in dark alleys and out-of-the-way places even when their business isn’t illegal or dangerous. They tend to dress in a garish mishmash of clothing, but many of them also shroud themselves in hooded cloaks.
The average dohwar stands 3 feet tall and has bright plumage matching a particular color in the rainbow spectrum. This color can change at unpredictable times in the dohwar’s life, often in response to the dohwar experiencing an overwhelming emotion. Instead of wings, it has arms and tiny hands.
Dohwars prefer to communicate through a form of telepathy they call merging, in which two dohwars stay in mental contact while both are telepathically linked with a third creature.
Dohwar Traits
Dohwar have the Following Racial TraitsCreature Type
You are a Fey
Age
Dohwar can live up to 100 years.
Alignment
Dohwar's alignment varies wildly.
Size
Your size is small
Speed
Your base walking speed is 25 feet. You have a 25 foot swim speed.
Languages
You can speak, read, and write Common and one Rare Language of Choice. You have telepathy out to 30ft. (see Merging)
Merging
Two dohwars can have a telepathic conversation with each other and a third willing creature of their choice, provided all three are within 30 feet of one another.
Starting at level 5, the dohwar casts the detect thoughts spell, requiring no spell components and using Charisma as the spellcasting ability. This feature can be used a number of times equal to your proficiency bonus.
Ability Score Increase
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Previous Versions
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